Military Intelligence - Army View Improvements

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    Dear Generals,

    with today's update we are happy to bring some major improvements to the new map look of Supremacy 1914. This includes an improved army and province bar, a more prominent visualization of infantry auto-recruitment, as well as a completely reworked army label.

    At close zoom levels, the new army label displays the full army composition with individual unit counts. This has been a highly requested feature since the release of the new map look and we are happy to bring it back to you! When zooming out, a different set of information might be more valuable for you to read the battlefield and command your troops: Therefore, at mid zoom levels the new army label provides a more compact display of the army composition, grouping units into different armor types (e.g., unarmored, armored or naval). At far zoom levels the new label completely replaces the unit image with an icon representing the strongest unit in the stack. To give you information on how powerful each army is, the label size will scale with the accumulated army strength to allow you to quickly identify the most dangerous battalions.

    Finally, pixel-perfect selection will allow you to manage your armies with greater precision than before. The new army label will replace the 'tactical armies' view and the 'pin mode' view in the new map look.


    Complete list of changes:

    • We added a new army stack label that provides information about army composition and changes dynamically on different zoom levels.
    • We improved the look of the army and province bar on desktop in order to make crucial information (e.g. the armor class) more easily visible.
    • We added UI elements to visualize infantry auto-recruitment in the province bar, the production panel and the province list on desktop.
    • Unit selection is now pixel-perfectly aligned to the unit image instead of being an invisible box.
    • We adjusted the display sizes of units on the map in to provide a clearer view on the map.
    • We reintroduced the short unit animation shown after issuing movement and attack commands in the new map view.
    • We fixed an issue that led to players achieving a solo map win despite being members of a coalition or team. Coalition or team victory conditions now have priority over the solo victory condition.
    • We fixed a bug that led to attack vectors being displayed on certain maps after the game had ended.

    We hope you like the changes and wish you good luck on the battlefield!


    Your Bytro Team