Allow us to retreat a unit that is engaged in battle. The retreat will be after a quick engagement round where the unit that retreats will have 50% of attack damage and hp.

Allow us to retreat a unit that is engaged in battle
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no deaths by retreat? no cost for retreat? no time for retreat?
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there is a trick to retreat from a melee since the beginning of supremacy. you will find it if you will understand game mechanic
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I'm have a different solution that may achieve something similar in this post:
Wounded troops/Prisoners -
retreating has been proposed in the old forums. from old topics the reason has been no because retreating can introduce exploiting and the fact of when in enemy territory your units will still be caught and destroyed. so its not a reliable feature to have.
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you can escape anyhow so what is the point of blocking such a solution?
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you can escape anyhow so what is the point of blocking such a solution?
escaping, in this version, would mean using an exploit
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what man? noone was ever banned for that so how you can say it is an exploit? it is a game feature like HnR
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what man? noone was ever banned for that so how you can say it is an exploit? it is a game feature like HnR
it's easy
you are not supposed to be able to retreat, it's something it's been clear it's not part of the game mechanicsfreezy you can ask him i guess
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it's easy
you are not supposed to be able to retreat, it's something it's been clear it's not part of the game mechanicsfreezy you can ask him i guess
hmmm
it is hard to guess what is part of game mechanic and what is not with every day
any idea when Bytro will finish list of things that are not part of game mechanic?
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BaptisedInVodka
Moved the thread from forum Missing Features to forum Archive. -