• The basic principle of this strategy is to distract from one way then attack from another.

    Let’s say there are three provinces. Province A, province B, and province C. A leads to B and B leads to C.

    A-B--C

    You have province A and C. The ai has province B. (If you had a fighter patrol above province B you would have found 30 infantry and an armoured car in the province.) You send one artillery piece to attack province B from A. After the first hit you will see 29 infantry and an armoured car going after the artillery piece. Then from province C you send in some guys to take the province while the artillery piece flees from the enemy and goes back to province A. The ai will follow.

  • The basic principle of this strategy is to distract from one way then attack from another.

    Let’s say there are three provinces. Province A, province B, and province C. A leads to B and B leads to C.

    A-B--C

    You have province A and C. The ai has province B. (If you had a fighter patrol above province B you would have found 30 infantry and an armoured car in the province.) You send one artillery piece to attack province B from A. After the first hit you will see 29 infantry and an armoured car going after the artillery piece. Then from province C you send in some guys to take the province while the artillery piece flees from the enemy and goes back to province A. The ai will follow.

    That's (although I doubt that, as in your example 29/1 will attack the aggressiv stack in province A) what just looks like normal AI behavior. AI goes for the attacking enemy and you try to capture from different angle. :saint: