Stop Making this game slow paced

  • Developers are increasingly taking the firepower of the units, before the damage cycles were 15 minutes, now 1 hour, the fortress is ridiculous overpowered 9 conscripts can hold an army of 10 units level 3 with air support and artillery for 1 whole day

    and don’t get that thing "war is like that" blablabla, this is a game 90% of the players are inactive on day 3, it’s not funny,

    and it only protects the pay to win from being destroyed by those who play well at the beginning of the game.


  • Considering this is Supremacy 1 comment I am responding with assumption that games and new games are set same as S1914, many things are same template but this 4x speed could be something different...

    Normal speed maps damage cycle (battle tick) is one hour, 4x Speed maps the Damage cycle is 15 minutes , most event maps like RUSH maps are also 4x speed or some Events are 6x and 10x speed,

    For joining random maps you can go to NEW GAMES and search for Tutorial maps which always play at 4x speed (15 minute battle ticks)

  • If you hate slow paced maps, I suggest you join tutorial maps OR fast paced maps like arms race etc.

    Get going with strategy at first of the game, always be prepared, and win the game with an amount of skills and take the trophy up with your allies or yourself!:D:) It is just a game:!:

  • this is about supremacy 1 guys, they have a fast map on tutorial mode but they are weakening the fire rate of units patch after patch in all maps.

    thanks for your time but what you are saying is not about what i trying to say on this post