Display Morerevamp path finding broken to the core
in legacy when AI/Human took ROW from you all paths were recalculated to avoid causing war, from what I remember. Since revamp came I caused ,only in one map, 15 unintentional wars. troops were not stopping after ROW was removed and marching into enemy provinces. Rally points were pushing new units straight through everything not even checking if we still have ROW.
looks to me that revamp pathfinding works only once- when you give order to move or create rally point.after that 0 checks are done if the route is still valid. whoever removed those check should bring them back. remove graphic from revamp, not mechanic that is needed for game to continue normally. noone cares about nice models but when game causes you 15 wars because it's systems are broken
ofc everything started when someone decided to change popularity system without proper in-depth testing how this will influence gameplay, but this is another story
all to all revamp is so broken and probably unfixable ( if almost nothing was done to fix it for 2 years) GMs and HC are here to save your time but revamp forces you to quadruple check if everything works as it was intended to because of multiple issues. so you finish fixing yourself all bad commands revamp has done. Revamp does not meet any criteria of p2W software unfortunately and should be shut down immediately till it is in playable state , not some alpha stage. it is not playing anymore - it is fighting UI and fixing all mistake UI and server have made.
that is ofc my private opinion as a game designer and pro-player: waste of time to use revamp as you are forced to spend several times more time than playing same map in legacy
you can have your own opinion but it starts to remind me Cyberpunk when they released it
This is so true. I also caused already 2 unitentional wars whith AI because of the pathfinding, something that never happened to me before. I also saw some other players having the same issue.