recently one of players who never had possibility to play legacy in supremacy tried legacy in COW.
Judging COW legacy as 10 he estimated that Supremacy revamp is4/10 comparing to COW legacy...
maybe we can ask some other new supremacy player to t est legacy in COW- tutorial above.
Let us know how you judge Revamp comparing to Legacy- that would a very indicative opinion as someone who never used legacy in supremacy would be able to see who it worked
It is cool if players enjoy the current CoW version. The current CoW live version is labeled "legacy client" if you switched to the CoW "beta client" which is still in development, but it is not to be confused with the S1914 legacy mode. The CoW "legacy" mode is still much different to the old S1914 Legacy client. They are not comparable at all imo. The whole map is rendered in modern WebGL graphics also in CoW Legacy whereas in S1914 Legacy it was not, and even though some parts of the UI are in similar places as in S1914 Legacy, they still look very different and were improved many times over the years in CoW while the S1914 Legacy UI was stagnant.
The gist of it is that all current CoW versions (including CoW Legacy) look much more modern than the old S1914 Legacy version. So if someone says that they prefer the CoW legacy version over the S1914 Revamp we don't see this as indication at all that they would have liked the old S1914 legacy version better.
While qualitative feedback is important for us to get the right sense in what areas we should improve, it is not so much relevant in the strategic decision if we should offer the old or new S1914 version. We tracked and compared the performance of players (activity, retention, revenue) in both S1914 Legay and S1914 Revamp for months and saw users performing much better in S1914 Revamp. This enabled us to ramp up marketing again for S1914 which was not possible anymore during the late Legacy times (basically we had to buy new players at a loss which was not sustainable, so the game would have died if we hadn't released Revamp). Revamp also allowed us to implement a mobile version which enabled the next step in S1914's growth. So even if some players prefer S1914 Legacy in qualitative feedback it wouldn't matter much if all quantitative KPIs point to Revamp being better (which they did, hence why we made it default).
The good thing is that we will continue to improve the revamp version. The Revamp UI will be compatible with the new CoW beta client (actually in both games the new clients are called "ultimate client" by us), so UI improvements in either game will also make it to the other game. So we will have every incentive to keep improving it. And also in terms of the map we have further improvements still planned. Just yesterday we released changes that are based on player feedback, like smaller army labels. We still have more feedback on our list that we wanna implement, hope you look forward to it.