Attention, General!
In today’s update we’ve made some key adjustments to the recent fortress balancing changes, enhanced new players' experience with the game and squashed two pesky bugs. Check out the details below to stay on top of the latest improvements.
- Fortress Changes: We’ve made some improvements to the recent fortress balancing changes based on player feedback. Each level of fortress now has 50 hit points, which has increased from 40 hit points per level, making them more durable and better for defense in comparison to Armored Cars. We’ve also reduced the days of availability for fortresses from level 2 onwards by one day for each level. This makes it possible to start building a level 2 fortress from day 1, since we previously reduced the build time for level 1 forts. As usual, these changes will only affect maps that were created after today’s update.
- Maximum rank for tutorial maps: To ensure that our newer players have the best learning experience, tutorial maps are now limited to players up to rank 4. This change allows beginners to get a feel for the battlefield without facing off against more seasoned players, ensuring a fair and balanced start to their games.
- 4x speed maps for seasoned players: We understand that a lot of seasoned players prefer the option of playing a speed map without needing to wait for events. Due to the maximum rank being added to the tutorial map, we have also created 4x speed Great War and Shattered America maps for players with minimum rank 5 or higher. Now everyone can enjoy the game at 4 speed at any time, in a fairer way for beginners.
- Card Deployment Interface on Desktop: We’ve resolved an issue where the deployment interface wasn’t launching when trying to use unit cards while a unit was already selected on the map. This bug also caused some confusion by making the in-game menu icons disappear after clicking "Continue." With this patch, your deployment tools and interface are back in full operational order.
- Zeppelin Card Over-deployment: There was a bug where deploying Zeppelin cards sometimes launched two Zeppelins instead of one. This issue has been fixed, so these units now deploy with the correct amount again.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on our Discord server.
Best of luck General,
Your Bytro Team