another golden idea that could help you become better players
as you know most of players are afraid to fight 1-1 as they are not sure of their skills. They are right- you always are weak in fighting inf you do not fight. Only way to change it is to fight , even if you lose . That is experience that will carry on to the next map while winning without a single, proper war or battle give you now carryover to the next map.
So how to get about the topic. Best idea would be to read what is available in forum , reddit, watch ytubes and maybe play test map with friends where you set up password so noone random can join. This way you will ensure no random players will be hurt. Test what you learnt, write down additional questions, as k in yt,reddit, forum.
Second step is fighting on maps. Even if you do not have to fight because you are winning anyway it would be good to have at least 1 war against opponent same size and army as you. This will give you estimation how good you are.
Another good tip is to ally with veteran players as you can learn way more playing alongside them that against them. There is common misconception that veteran players do not play with newbies. This is ofc propaganda of weak players who want all map focus their efforts on destroying veteran players. Veteran players in many cases are also looking for partners in that see of newbie players. Some are even looking to recruit people to their alliances like Boot Brigade. So before you give shared maps and coalition to completely random newbies who want you to fight veteran players - ask yourself what is there for you in that silly deal. I always have 3-6 empty spaces in my coalition, it only depends on you if you want to join or not. I have not lost 500 maps by backstabbing allies, but by protecting them to the last soldier.
Another thing you would like to try is playing alliance games , maybe alliance tournaments which are faster and shorter than regular maps. This will give you general idea how your whole team communicates and work together. Coordination and timing are the hardest skills to master but with time you will get it and you will choose leader- someone who can write the plan of map and coordinate efforts of whole team towards finishing that plan.
In the end , after 600 maps, 12 000 wars and over 100 000 large scale battles you will become God of War like me and will be able to play your own games on completely new rules. You will weaken yourself on maps to allow other grows bigger and stronger than you so you can check if you can win with 2 times, 5,10 or 15 times bigger opponents and armies. It is possible with current mechanic. You will ie limit yourself to 500 provinces on 500 map and control all other players with less than 10% of map provinces. Newest case study suggest you can use 300 provinces to achieve full control of 500 map so it is less than 6 % of provinces. Maybe do not use any diplomacy like me to weaken yourself even more. Maybe even take afk for 1,2 weeks of 40 days as I often do in such a maps. This lessens tensions on maps and allows other to go about their business . I found Map Mesopotamia best place to practise such a weaken position. You have initial 10 provinces that cannot be conquered. You build your base their and army and whenever you want to fight or test your skills you go out of your lair and fight . When fighting is over you withdraw to 10 initial provinces. never tried- you should
I hope this was helpful and will allow many of you become real fighters as we lack those in bytro games. Metagamers , simcity and diplomatic talkers take over and every player with fighter instincts is worth 10 of them. If you think you have predisposition to be a fighter contact my recruitment office or me personally on map and we will put it to the test.
Buddha out