singing sad song
I noticed that I have some problems in seeing units in building queue if I have 4 buildings too in the queue. (legacy version)
I believe it was working better last year as I was able to see everything in queues: there was I guess separation so you could see separately buildings and units queue above buildings/units list
right now there are some glitches which ie block me from putting higher level of factory in a building queue until I erase all units from a building queue - which is ridiculous. Building queue was supposed to be a solution within HQ package - not a problem maker.
It would be good if someone from engineers can fix it so it works the best it can as this is a paid feature and should be working without any issues.
another thing is frozen building queues - if you did not have resources when you booked sth into queue - production will not start blocking whole building chain.
I hope it was informative for you and I thank you for your attention
same with me
I was going to bomb AI with my LC and instead of speed march I pressed +10% morale for already dead LC (it had 10%, now 20%)
what should I do with this LC? I am not using it to attack other players for now but tell me what to do with it
we took a lot of mediocre players into the tournament
in my map I had attack 3 vs us 2 while I was fighting yet another, 4th country.
When we managed to repulsed all 4 opponents (destroying 3) another 3 attacks us with help of remaining 1 adversary....4 vs 2 once more
well I understand there is politics , metagame and so on but being attack by gangs of players who just run like lemmings all over the map en mass and do not leave anything behind to protect their countries. Well this is poor, very poor, on of them does not even know how to use arts and rams them into forts
maybe it would be a good idea in the future to set minimal rank for a tournament so we avoid huge gangs of inexperienced players who see only chance of winning in a bigger numbers, not skills.
can I ask what was the reason to limiting ability to join longer round in unprotected by password games
I enjoyed going to 100 -200 days old game doing my staff, and fighting much bigger opponents who had millions of infantry. Or joining confrontation between two mega alliances as a mercenary and helping one of them in exchange for troops and provinces. Now it is not possible.
Simcity: The Beholder
you will be considered for a position and if no one else will apply then it is yours
wow interesting, because Bytro blocked joining after 2 weeks in 2017. Good to know it is back
how do you add people to a map that has more than 2 weeks?
any plans for scenario where you can use planes as they are only reasonable counter to S&S?
like in topic
I am looking for 2-3 players to win a 500 map.
I will be commanding airforce - our range warrior.
We still need :
1. army commander- reasonable activity , knowledge of the newest tricks in S&S, but also experience in melee combat, rushing enemy, maneuvering, max and optimal caps for units, HQ is a must, interested in fighting opponents 10 times stronger/bigger. Main tanker of our team with full support from land and sea
2. Fleet commander - reasonable activity, S&S , max and optimal caps for units, HQ is a must, interested in fighting opponents 10 times stronger/bigger, some useful strategies how to fight in different seas( ie how to hunt submarines or LC fleets, how to make raids, how to cut off enemies from reinforcements). DPS warrior mostly focused on dmg infrastructure securing shores and raiding enemy supply lines. Substantial support from the air.
3. Simcity - someone who will be managing building queues, productions orders from army,navy , airforce who has idea how to plan in advance placement of factories of different kind for different theaters of war. responsible also for spies , diplomacy, all meta-game, handling international situation and making sure commanders have steady flow of units. Lets say - Healer in our party.
Let me know in PM if you are interested in joining with me 500 map after Easter.
Goal- have good fun and kill everyone
additional bonuses - a lot of knowledge to be gain from other party members + hundred of thousand of military points awaiting. I am guessing that everyone except healer will get around 250-500 k points, while healer will get eco points.
Lets keep it simple: do what you do the best and let the others handle what you do worse than them
have a look at my other 500 which I played only with 1 DPS:
alrighty, I was not sure how to call GM use while I have permban on chat
forts lvl 4.5 go downs to 2 in one strike without any information in the newspaper below 1 hour
game nr 2653520, town: nancy
can we check that as I do not believe it is possible while any other kind of dmg is present in our newspaper
I would be happy for quick check as my ally is dying there
It would be nice to have some comparison of tournament rounds . maybe even someone from community will write some commentary
in the end only statistics thrill us in that game
Hmm S&S round, I will pass
50 k to spy on yourself?
nice I once was clicking something similar with spies and lost over 20 k
do not play mobile version
I play desktop one just in case and it is safer
depends which server i guess, anyway
good counter against GMs- buy more GMs!
gotta question though
I saw your wrote you could disabled coalition on the map
Are you able to influence a map itself - all option, countries, provinces, to which country provinces belong?
If yes - how do you do? scripting or some kind of game engine GUI?
I would like to create one event map but I am not sure what we can when it comes to modding.
if it was around day change- maybe red spies ( mostly 24:00 hour/Midnight)
but most likely GMs
2 000 Gms per 1 building hitpoint so I am guessing he spent around 16 k GMs