was already described in the opening post, but indeed: it is a very old idea.
the option to use GM to open a game in which you cannot use GM
was already described in the opening post, but indeed: it is a very old idea.
the option to use GM to open a game in which you cannot use GM
I'm late to the party. But after being afk for a loooong time, the GM discussion is still the same as years ago.
Supremacy is a unique game with a huge potential.
It has a bug attraction for high quality RTS Gamers.
And those players do start with Supremacy 1914. But as long as a pay-to-win scheme is possible, those playrs will leave again sooner or later.
You do not need alot of GM to enjoy an easy win.
=> Use GM in every way that is NOT causing a pay-to-win.
Alot of games do this. And nobody minds.
LoL, Mushroom wars, Fortnite, ....
I do feel that with the intended switch to the mobile platforms, there is a much bigger opportunity to get away from the pay-to-win GM system and start with a pay-for-looks/fun GM system
REMOVE the option to pick custom made flags/pictures for free
With your game result, you get a "Treasure Chest". Winning-2dplace-3d place: better chest.
Start with Treasure Chests (but give them a fancy WWI name)
Have them open in 48 hours
With GM you can open them faster
the chests contain pieces of "Great Leaders/Kings/...". collet pieces of to complete the hero. A hero gives you a small bonus. e.g. 5% extra oil or whatever. 5% is a huge advantage in a long game
the chests contain skins, flags, ...
Set up a "shop" where you can buy skins pices, hero pieces, flags, ...
Want a personal flag or picture: pay with GM
Coalitions: pay with GM
set up a competitive S14 scene. S14 organisation: entry fee = 0 GM
Allow persons to set up their own tournaments, but they have to pay GM to organise a tournament.
and on and on and ...