Posts by GavinRuneblade

    I am speculating (and if I'm wrong, please correct me Pershing), but I believe he was suggesting that forcing the active players to grind out points against inactive opponents is simply a waste of time.

    Thus removing the AI and inactives so as to give rewards to the top 3 active players results in virtually the same outcome but allows them to move on to a new active game sooner.

    Did I get the gist of your argument?