The game is not even live yet still in beta we have no large community. I am currently trying to build na community but we don't have the raw manpower and activity yet to make our own maps

    will the rankings be reset on release? or it be a bit unfair for te dudes who join the game at release and will acctually benefit ur compony as more players will compete and thus mor gm will be bought as well as high command ust saying ;0

    well at the time of posting we were larger than u lol but u guys have ton of experience rn so idk about challenge the guys i have are nubs from my s1914 allaince and are idk how competent main force of experience s1914 player will arrive at new year

    As the days pass by the legioNs of the damned march.We are a group Of expert players who require Activity and skill form it's players our minimum rank is level 30. We will participate many alliance matches as the challenge options comes out and will continue to scour this land in search for new friends and foes for the legion never forgives it never forgets

    Discord is mandatory link:

    When will we get a bigger map of this game mode?

    If you ever make a hundred people version I have to that the game is a but fast paced and will expect certain units to be locked for a long time.

    And I have a great mechanic which will work very well

    Scince we have neutral roads I advise of reworking trade system as per making that each deal spawns a resource truck on the roads which travels for the other players capital. Benefit of this rule

    1.road blockade make a much more sense and make a key importance in wars as people who control these roads can demand taxes form people in exchange of going through their empire.

    2. Best thing is that it will make trade partners a much more realistic thing as you won't find Africa nation yeeting thousands of RSS to European nations instantly.

    3. This can be a very fun thing as coalition will become more and more tight connection and can be really fun to control a silk road type system.

    4. You can make another rule that if someone takes this resource truck over he gets half the resources in the truck making raiding an actual gameplay strategy

    After playing and winning a round of Flanders I have to say that your theory is very wrong.

    1.i have to say the rush part is a valid point

    2 . Having a large stack of massive hp is absolutely useless if it doesn't do damage lol you can spam ten of thousands of heavy units and conscripts but if I attack you with howitzers and cav you won't live long and I have to say units heal painfully slow in the game and the lower the Hotpoint the lower damage so I can say that if you have won with a stack which has lost like a 400/1000 of heavy flamers and conscripts hp and I have lost with only 0/400 I have gotten the worth of my troops as a next stack of anti heavy troops will kill your stack in moment without taking much better play by the rock paper scissors part of the game.

    3. The truly op thing I have found is the infrastructure spam in this map I have to say if spamming like 4 level 3/4 infrastructure in your empire can make you ridiculous amount of resources and give you enough money to buy anything else as on the endof day 7 I was making 100k+ per day