Recent Activities
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The Conqueror 68
Liked MAX_65’s post in the thread Too many inactive players or level 1 players.Like (Post)In almost each game I've played, the number of active players was just a small fraction of the total number.
In one of these games, I faced IAs only, and this was pretty boring.
In the current game I'm playing, 90% are lv 1 the rest is low level or… -
patsyfetter
Posted the thread https://www.offernutra.com/usa/amarose-skin-tag-remover/.ThreadAmarose Skin Tag Remover
Amarose Skin Tag Remover Reviews : Skin tags are harmless but can be an annoying skin problem. Skin tags can easily be burnt or frozen off in a similar way to how warts are removed. They can also be surgically removed, sometimes… -
LostRealist
Replied to the thread [S1914] Legacy-Removal Feedback Thread.Post(Quote from sonja1976)
Basically the thing I did with some further thoughts thrown in. I'd love to see additions to my list by other players.
But the "give them time, it isn't a quick fix" thing... it's been four years. Most of the feedback that's… -
sonja1976
Replied to the thread [S1914] Legacy-Removal Feedback Thread.PostLets try and keep this short and easy to understand
Personaly i hate the legacy mode gone.. i really really do
i do however understand what freezy means and why its gone.. does not mean i have to like it lol
ive been around for a bit.. both as player… -
FMD
Replied to the thread Chatters Prize Map, invitational.PostCONGRATZ TO WillyP100 for this hard earned win !
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HardEight
Replied to the thread The Golden Wind Alliance.PostI'm looking to join an alliance. Is yours still recruiting? -
FMD
Replied to the thread arno's bug report.PostThis has been treated as a bug report.
Game Operators dont approve topics and replies.
-moved to Bug Reports & Issues- -
arno
Replied to the thread arno's bug report.PostHello Demonaire,
it's been a week since I posted a message awaiting approval.
Why don't you approve of it?
I put my finger on a subject that annoys? -
Hastings TNT
Liked LostRealist’s post in the thread [S1914] Legacy-Removal Feedback Thread.Like (Post)(Quote from Demonaire)
I generally agree with your sentiment, of course it's daring to tell people off, but I think it's not much less daring albeit on another level to ignore them when they actively try to help you improve your product.
And I quoted you… -
Hastings TNT
Liked Demonaire’s post in the thread [S1914] Legacy-Removal Feedback Thread.Like (Post)(Quote from LostRealist)
I'm pretty sure that, If I review some of the announcements and bug fixes made by Bytro in these last 4 years, either in this forum or in Discord, I'm going to find some feedbacks applied.
Yes, you may be right when you say… -
Hastings TNT
Liked perry89.’s post in the thread [S1914] Legacy-Removal Feedback Thread.Like (Post)(Quote from freezy)
Excuse me, but I'm not sure
what your understanding of "near future" is
I suppose:
After planing
it is programmed
then tested
and finally implemented in the game operation.
So that we can plan a bit:
SINCE WHEN do you PLAN to… -
Hastings TNT
Liked LegacyModeEnjoyer’s post in the thread [S1914] Legacy-Removal Feedback Thread.Like (Post)(Quote from LostRealist)
Not only that but as they quoted, most players use regular UI instead of Legacy UI, well because vast majority of players DONT EVEN HAVE THE OPTION TO USE LEGACY MODE. They are selling themselves the lie that the new UI is… -
LostRealist
Liked freezy’s post in the thread Critical issues about the Frontline Map when compared with Legacy..Like (Post)For me it still works. But right after splitting it often times is still a bit tight together, because the system spread the graphics out over time. You can speed that up by reloading the page, just tested it. It can be improved further for sure though. -
LostRealist
Replied to the thread Critical issues about the Frontline Map when compared with Legacy..PostI see some placements of the sprites diverging to give room, but it seems very subtle and passive. Cannot be compared to what was possible in the past.
These guys had been split for days. I don't see any effort to seperate them in this instance at… -
freezy
Liked LostRealist’s post in the thread Critical issues about the Frontline Map when compared with Legacy..Like (Post)True, I guess the while lines are still there but they very often run right on the paths underneath so they sort of fade a little and they still connect the most irrelevant aspect of the unit icon to the location though, which I have stated my issues… -
freezy
Replied to the thread Critical issues about the Frontline Map when compared with Legacy..PostFor me it still works. But right after splitting it often times is still a bit tight together, because the system spread the graphics out over time. You can speed that up by reloading the page, just tested it. It can be improved further for sure though. -
LostRealist
Replied to the thread The "new" client and me - a curated list of "actionable Feedback".PostCHAPTER SIX - THE REALLY LITTLE THINGS
Why not, right? It's my feedback thread so I felt like also throwing in the little things that I feel aren't ideal or whatever. Maybe someone agrees and maybe someone agrees with them then and maybe, one day,… -
LostRealist
Replied to the thread Critical issues about the Frontline Map when compared with Legacy..PostTrue, I guess the while lines are still there but they very often run right on the paths underneath so they sort of fade a little and they still connect the most irrelevant aspect of the unit icon to the location though, which I have stated my issues… -
freezy
Replied to the thread Critical issues about the Frontline Map when compared with Legacy..PostThe white lines connecting the sprite to the actual position are still in the game. Same as the mechanic that visually pushes army images away from eachother, also still in the game (of course not possible anymore at some point when you have 20 armies… -
freezy
Liked LostRealist’s post in the thread Railgun going VERRRYY off-rail.Like (Post)There are apparently issues with the wraparound parts of the large, world-scale maps. At least that's where people seem to typically encounter this glitch.