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  1. #1

    Angry Add a reteat function when forces are engaged

    Hi.

    I highly suggest we have a retreat function where once you're losing a battle your troops are actually able to disengage and move away with the march command. The current state of the game is that once you issue a march command to one of your units that are in battle in hopes of saving them from their destruction, they don't move at all. They stay until they are destroyed.

    I'm especially annoyed at this since I've unexpectedly guided a shipment of bombers into an army of enemy troops at sea with no chance of saving a single unit. I have to helplessly watch as my very economically and time expensive bomber planes are destroyed. How infuriating.

  2. #2
    that is to my opinion part of the game. if retreat would be allowed you'll annoyingly be walking behind your enemy for days.

    to avoid being caught like you did use infantry or balloons to scout the sea and use naval ships to protect your convoy

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  3. #3
    No, it wouldn't make sense to retreat. Only way I could imagine you give the battle province to the enemy and save 25% of your troops.
    Last edited by theodora; 08-12-2017 at 09:35 PM.

    Langsam wird's wieder ;-)

  4. #4
    Valuable units should always be escorted. You took your chances and now have to take your lashes.

    The retreat option would be necessary if these were persistent or even semi-persistent maps, but they aren't. These games are not meant to last long enough for retreat to be a necessary feature. If you find you frequently need/want the option to retreat, you will need to adjust your tactics.
    Greetings and good day.

  5. #5
    Quote Originally Posted by Xavier_PR2 View Post
    Hi.

    I highly suggest we have a retreat function where once you're losing a battle your troops are actually able to disengage and move away with the march command. The current state of the game is that once you issue a march command to one of your units that are in battle in hopes of saving them from their destruction, they don't move at all. They stay until they are destroyed.
    I don't personally think this would be a good idea. If one were to gain the ability to retreat, then ones enemies would also be able to do so, and yes- I can understand your annoyance regarding the loss of aircraft and other mech to enemy units, but that may require an adjustment of strategy on your part (as others have already stated before me).

    I am of the opinion that giving people the ability to retreat would be much more annoying than the fight to the death. Why? Imagine if you were in a war with a relatively weak country and had your enemy's main army caught in melee and had artillery/battleships/bombers getting ready to blast it into oblivion and thus secure a victory for you- and he was able to slip away and regroup. This could prolong a war and turn what should have been an easy victory into a war of attrition- where you are stuck chasing down a relatively insignificant army indefinitely, thereby creating a situation your enemies could very well capitalize on.

    Just a thought.
    Last edited by Wolfe_Tone; 08-14-2017 at 01:28 AM.
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  6. #6
    Note: Thread moved to Missing Features.
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  7. #7
    At theodora, And how exactly would you save troops if they're already engaged?
    Last edited by Xavier_PR2; 08-14-2017 at 03:46 AM.

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