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  1. #31
    Quote Originally Posted by Nenne View Post
    Will you be able to stand inside your core regions with a railgun and shoot out on enemies ?
    Yes. We want to drive home the point that you should not be trying to attack the bridgehead provinces. That's not the goal of the game mode and thus it is deliberately discouraged.

  2. #32
    I know understand why I cannot create a game. Me and my friends are trying to play together since we are back in school like we did this year, but we cannot due to no one being ranked corporal. Is this the only way to be able to create a game?How long does it take to become a corporal? Was really looking forward to playing with friends.

  3. #33
    You should make corporal in 2 or 3 games ... less if you do well in one of the bigger maps.

    You could also join about 10 games and be ranked in about 1 week. Just build as much as you can in all the games for rank points... look at your service record or manual to see what builds get you the most points.

  4. #34
    I think these protected beginning areas are actually not balanced from the gameplay point of view. I have a situation where i killed off an expansion of my neighbour and he is now sitting in his beginning area and slowly building up army. This means i have to keep a huge part of my armies in defense at his border which again causes a slow advance in the frontline. Meanwhile the neighbours who do not have this "problem" can advance more agressivly.
    I think there should be a limit of 3 days where a player has to break out from the beginning area - if he/she is not able to do that he/she will be removed from the game and turned into AI.
    Last edited by Batmann; 10-18-2017 at 08:17 PM.

  5. #35
    Hello Batmann, thank you for that feedback. This is indeed a problem we have noticed, too. We will think about a way to address this in the future.

  6. #36
    I think the dominion map is a great idea for some different gameplay.

    The idea of creating large empty areas with no double resources and hardly any capitals is truly funny; many players struggle to keep it rolling. It is a pity, that those ai countries struggle most of all. They build barracks they cannot afford, are attacked by multiple players and there are several more reasons why they perform badly.

    I would wish for the developers to repair some of these problems.

  7. #37
    Yeah, I beat a guy back to his borders and now all he does is purchase railguns and forces me to keep forces around him. It's really cheesy. Under normal circumstances he'd be long gone by now but he's basically taking advantage of a major exploit because he doesn't know good tactics to beat someone.

  8. #38
    The inability to kill off a player by NOT being able to take his home core is a pain in the ass
    please fix this
    perhaps at DAY 20 ALLOW AI TO BE ATTACKED

  9. #39
    Is anything being done about the bridgehead Player AI i have to use a quarter or more of my armies in the beginning just to keep the AI's at bay while trying to defend against other players who aren't limited by the same situation

  10. #40
    Mesopotamia worked well for quite a while,but now players are taking advantage of the safe zone to build their armies while others fight to build their countries. After expending our armies and moving troops to take more,these other players hit us with their unused armies and easily take away our territories.

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