Posts by WatchWillow

    I thought it does

    http://prntscr.com/lm0p4b

    However I do only have 1 game I opened twice

    I am opening the games from the games screen, I have to navigate back to the home page from the map using the arrow top right, open a new map and it replaces the previous map I had open. The navigation with the arrows only goes between the last opened map and the home screen. How did you get 2 open without starting new instances of the game in a new tab?

    So far I had only had one map open and played others on legacy mode, so today is the first time I have tried to open more than one map - but you can't :( I had assumed as you open maps you would then be able to scroll through them giving quick and easy access to all you wanted open - when the action starts you often need to be able to keep checking maps often. My previous way would have been to have each map I wanted to keep an eye on open in a different browser tab. The new interface does not allow this, instead you have to reopen each map in the same window. This is lower, much less convenient and could easily lead to unnoticed attacks / miss opportunities where a map is missed because it was not open.


    I know not everyone plays multiple maps - I will generally have up to 10 on the go and at any given time there are probably 5-6 of those I need to be watching. This new interface will make that much harder for any player who plays more than 2-3 maps at a time.


    You can keep opening the main page in different browsers and then open a different map in each but this is time consuming and completely negates the point of having a single window application which was one of the advertised improvements ........ ideally what we should have is a way to quickly swap from one map to the next without the need to reload each one.


    Another reason this is needed is often is hard to remember which map is which, if you have 2-3 500 maps and then a couple of 31p etc. open each type of map looks the same and has the same name in the list so very easy to lose track of the one you are looking for. It's bad enough I sometimes open 3 maps before I find the one I am looking for but to have to keep repeating it a few times a day will discourage me from starting so many in the first place. If people start playing less maps then that will have a knock on effect to the overall activity in the game.

    Thank you for the fixes so far - pin mode now make sit easier to distinguish between armies (although smaller icons would be nicer)


    I like the new toggle country relations as this has made it much easier to see your enemies, there was not enough red before to easily spot an enemy army heading your way. Although it looks like enemy armies also are much redder than before - thanks for that too!


    I agree about the round flags, they are just wrong and not in the slightest bit realistic.


    Also agree the resource icons need improvements - it is not easy to see what each city will provide.


    The province administration I can imagine will be frustrating the more provinces you have - I agree it is better to see more cities in that list over bigger images spaced out.


    I only have a couple of early stage maps on the go at the moment so not able to test out some of the later game issues, hopefully by the time I get there they will all be fixed :D

    I was waiting for someone to mention it xd, I as mod offcourse use the chat a lot and like the future but maybe it could be an option to hide it for those who wish to not use it. I do however think the set up is to draw the new users to chat.

    Unfortunately the new look chat is even more obtrusive than ever, bigger with no way to resize. The main reason I kept it closed in the legacy environment was because it covered too much of the map, now it covers around 3x more than before even more of a reason not to use it. It might suit people who log simply to chat which I know some do but for me I'm afraid it really serves no use. Almost all groups who play regularly use a different chat application such as skype, discord or messenger so you may be fighting a losing battle to get them to use the in game chat.


    Happy to leave it closed and go to it on the odd occasion I am looking for a mod but that count of unread messages is going to annoy a few I should think.

    ok me again, I agree with most of the comments a lot have already given, but one thing I would like to mention is the chat.


    I am not a big user of the in game chat, and keep it closed almost permanently. However now I have an ever increasing counter of unread posts which is becoming irritating as the only way to remove it (that i can see) is to open the chat and click on each of the channels until you have 'read' them all. I would very much like to see an option to turn off that particular notification as there are 100s of messages each day and it would be very rare any of them are related to a map I am playing. I know I am not the only player who does not use the in game chat.


    I would also like to comment on the new tiled home page. I know tiles are the new way of the world and there appears to be no escape but if that's the way we are going can we also follow the suit of other applications that allow you to chose which tiles you want to see? While I am sure the current player of the week loves being front and centre of everyone's home page, he may well be the only one. I don't mind it being displayed somewhere less prominent but there are more important things I would like to see that relate directly to my own game. There is already a tab for ranking so anyone who is interested can easily click on that. Most gamer's are much more interested in seeing their own personal successes rather than someone else's so maybe more info around the awards earned, or maps being played would be appreciated more.

    First off I want to thank Demonaire for a very well written critique, I have just reactivated FP to take a look and to be brutally honest I am not a fan at all at first glance. I am trying not to have a knee jerk reaction of plain hating it but struggling.


    It is very hard to tell who is enemy/ally, the red & green colour having been diluted. I can't even easily tell which units are my own, and I agree totally with the problem of not being able to identify easily the exact location of a unit.


    I also very much dislike not being able to see exactly what units make up my armies, to have to click on every army to confirm it's make-up will make large games with 100s of armies much harder to play. As will the overall size of the graphics. Often there will be many armies all close to each other I suspect being able to select the one you want is about to become even harder, in the legacy version I would simply toggle to the pin view but this does not appear to be an option any more - instead you can turn the armies off completely - not sure why anyone would want to do that ....


    Whilst I will get used to where everything has been moved to I am not sure I will ever enjoy this fussy overly crowded version. I have always been a fan of the very simple interface - there was something fitting about a game based in the early 19th century having a more basic look and feel about it.


    The new menus I will get used to but the map view will be harder to grow to like.


    I do not have a long term game playing at the moment so will need to play one through for a few weeks or even months to really know the full impact of this interface but I am not sure with what I see right now there will be a favourable reaction to it, others I have spoken to so far think similar to me and find more things annoying about ti than they do an improvement :(