In Supremacy 1914 you can play up to 50 games at the same time. The following chapter shows you how to find or create the right game.
To create a new game or join an existing one click "Games" to open the games menu. While "My Games" shows your currently running games with all important information, "New Games" is the place to create or join games. When joining an existing game, you can do one of the following:
- browse the game list below,
- search for game titles or game IDs via the search field on the upper left or
- apply a range of filters to the game search by clicking on “Search options” and adding the respective criteria via the dropdown menus.
If you prefer to create a new game just click on the “+”-Button on the upper right. The different game modes for filtering your search or creating new games are explained under “Game Options”. Games you don't play anymore or that have ended can be moved to the archive. The archive will start to clear out after a few weeks of sending a game there.
To create a game, click on the “+”-button on the upper right. After choosing a game title (mandatory) and adding a description (optional), you can select from the following game options.
Each game of Supremacy 1914 comes with certain basic settings which are shown directly in the list of new games or in the game preview on the right-hand column.
Apart from the above settings game rounds can be customized with a wide range of game options as described below.
Some game options are so-called gold features, which add additional customization options and strategic variety to your games rounds. If either combination of gold features is selected (one or many), the creation will subtract 5,000 Goldmark from your account. The same amount will be subtracted from all players who are joining this game round. Joining and creating gold feature rounds is free for Members of the High Command (premium account, see Chapter 8 "Goldmark and Premium").
When joining or creating a game of Supremacy 1914 you can choose between over a dozen different historical scenarios which vary in map size, player count, resource balancing and victory condition.