Recent Activities

  • FMD

    Replied to the thread Chatters Prize Map, invitational.
    Post
    :thumbup:CONGRATZ TO WillyP100 for this hard earned win ! :thumbup:
  • HardEight

    Replied to the thread The Golden Wind Alliance.
    Post
    I'm looking to join an alliance. Is yours still recruiting?
  • FMD

    Replied to the thread arno's bug report.
    Post
    This has been treated as a bug report.

    Game Operators dont approve topics and replies.

    -moved to Bug Reports & Issues-
  • arno

    Replied to the thread arno's bug report.
    Post
    Hello Demonaire,

    it's been a week since I posted a message awaiting approval.
    Why don't you approve of it?
    I put my finger on a subject that annoys?
  • Hastings TNT

    Like (Post)
    (Quote from Demonaire)

    I generally agree with your sentiment, of course it's daring to tell people off, but I think it's not much less daring albeit on another level to ignore them when they actively try to help you improve your product.
    And I quoted you…
  • Hastings TNT

    Like (Post)
    (Quote from LostRealist)

    I'm pretty sure that, If I review some of the announcements and bug fixes made by Bytro in these last 4 years, either in this forum or in Discord, I'm going to find some feedbacks applied.

    Yes, you may be right when you say…
  • Hastings TNT

    Like (Post)
    (Quote from freezy)


    Excuse me, but I'm not sure
    what your understanding of "near future" is

    I suppose:
    After planing
    it is programmed
    then tested
    and finally implemented in the game operation.

    So that we can plan a bit:

    SINCE WHEN do you PLAN to…
  • Hastings TNT

    Like (Post)
    (Quote from LostRealist)

    Not only that but as they quoted, most players use regular UI instead of Legacy UI, well because vast majority of players DONT EVEN HAVE THE OPTION TO USE LEGACY MODE. They are selling themselves the lie that the new UI is…
  • For me it still works. But right after splitting it often times is still a bit tight together, because the system spread the graphics out over time. You can speed that up by reloading the page, just tested it. It can be improved further for sure though.
  • I see some placements of the sprites diverging to give room, but it seems very subtle and passive. Cannot be compared to what was possible in the past.

    unit-markers-obscuring-each-other.png

    These guys had been split for days. I don't see any effort to seperate them in this instance at…
  • True, I guess the while lines are still there but they very often run right on the paths underneath so they sort of fade a little and they still connect the most irrelevant aspect of the unit icon to the location though, which I have stated my issues…
  • freezy

    Post
    For me it still works. But right after splitting it often times is still a bit tight together, because the system spread the graphics out over time. You can speed that up by reloading the page, just tested it. It can be improved further for sure though.
  • CHAPTER SIX - THE REALLY LITTLE THINGS





    Why not, right? It's my feedback thread so I felt like also throwing in the little things that I feel aren't ideal or whatever. Maybe someone agrees and maybe someone agrees with them then and maybe, one day,…
  • True, I guess the while lines are still there but they very often run right on the paths underneath so they sort of fade a little and they still connect the most irrelevant aspect of the unit icon to the location though, which I have stated my issues…
  • freezy

    Post
    The white lines connecting the sprite to the actual position are still in the game. Same as the mechanic that visually pushes army images away from eachother, also still in the game (of course not possible anymore at some point when you have 20 armies…
  • freezy

    Like (Post)
    There are apparently issues with the wraparound parts of the large, world-scale maps. At least that's where people seem to typically encounter this glitch.
  • Katzencats

    Posted the thread Untargetable fleet on land.
    Thread
    This fleet is somehow on land (i tried reloading the page), and is firing at things in its range. But i cant target it.
    This is game breaking, plz help.
  • freezy

    Like (Post)
    (Quote from LostRealist)

    I'm pretty sure that, If I review some of the announcements and bug fixes made by Bytro in these last 4 years, either in this forum or in Discord, I'm going to find some feedbacks applied.

    Yes, you may be right when you say…
  • LostRealist

    Replied to the thread Railgun going VERRRYY off-rail.
    Post
    There are apparently issues with the wraparound parts of the large, world-scale maps. At least that's where people seem to typically encounter this glitch.
  • Walrus_3d 1914

    Post
    You can select multiple provinces on mobile as well. On the map, select a province, then tap&hold the next for 3 seconds. Continue to add provinces to the group until you have all the ones you need. You can give mass rally point, construction, and…