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  • LostRealist

    Post
    (Quote from Demonaire)

    I generally agree with your sentiment, of course it's daring to tell people off, but I think it's not much less daring albeit on another level to ignore them when they actively try to help you improve your product.
    And I quoted you…
  • Demonaire

    Post
    (Quote from LostRealist)

    I'm pretty sure that, If I review some of the announcements and bug fixes made by Bytro in these last 4 years, either in this forum or in Discord, I'm going to find some feedbacks applied.

    Yes, you may be right when you say…
  • LostRealist

    Replied to the thread POPULARITY.
    Post
    (Quote from femtow)

    You do not know another player's popularity unless he tells you. The number it gives you when selecting a human player's profile is your own global popularity, the average you have among all the AI. It's a little misleading, but…
  • LostRealist

    Post
    (Quote from Demonaire)


    This point is surely a valid one and believe me, my personal image of Bytro is not that of a highly-efficient company with more resources than work to do.


    But then it all gets murky when you take a look at what they did get done…
  • freezy

    Like (Post)
    I think everything was already said in this thread. But I must also make a clarification:

    If you think companies like Bytro are hyper-efficient and counts with a lot of resources, time and employees to apply every bit of feedback the community has said…
  • Demonaire

    Post
    I think everything was already said in this thread. But I must also make a clarification:

    If you think companies like Bytro are hyper-efficient and counts with a lot of resources, time and employees to apply every bit of feedback the community has said…
  • Demonaire

    Like (Post)
    (Quote from LegacyModeEnjoyer)

    Very well put. I have tried to make that point before, recently in the German discussion on this. It seems one of the main arguments for the new UI being a success is the numbers that were created by the company themselves.…
  • Demonaire

    Like (Post)
    (Quote from Ic3b3rg)

    Well at least it looks like every single other strategy game on the Play Store now so at least that fix should be laughably easy to get elsewhere. The high-efficiency UI used to set it apart, but this was abolished for marketing…
  • Demonaire

    Like (Post)
    An option to hide the big unit images on the map is already planned, I expect it in the near future (thanks for your patience on that one!). The labels will also try to point to the exact position of the unit then and not just float in the air. Unless…
  • Demonaire

    Like (Post)
    Ahh here we are again.


    I've spoken my mind on the new UI on plenty of occasions in the past. Many people have. Dozens of people have left constructive, actionable feedback on it over the past four years.
    Here I got a super simple quick one: At least…
  • Demonaire

    Like (Post)
    If to give chance for new players to try legacy mode a lot would switch, start playing.
    Sad times.
  • Demonaire

    Like (Post)
    Not to spam but since its relevant, this is what I said on another post discussing the same issue:

    Yep, I have been playing Supremacy since 2014, after they introduced the new UI I tried the game for 2 weeks, I thought I would get used to it, I didnt.…
  • Demonaire

    Replied to the thread POPULARITY.
    Post
    (Quote from femtow)

    Well, popularity doesn't work against human players.

    And if you're talking about AI players, nobody said you don't lose popularity if you declare wars abeforehand.
  • CHAPTER FIVE --- SO WHAT

    I am not a programmer or a graphic designer, I am writing this from a long-time player's perspective who considers himself fairly proficient in how the game works and is operated by players. I can't tell you how to make it so…
  • IcY_GoD

    Replied to the thread Why i cant see the attack tick.
    Post

    so when I hover over the unit on pc it shows how long it will take to go to the place or attack and when the next wave of attack is and when Im on pc and I hover over the unit it doesn't show Why is that it will help alot if i see when next wave attack…
  • IcY_GoD

    Replied to the thread Why i cant see the attack tick.
    Post
    ok
  • CHAPTER FIVE --- SO WHAT

    I am not a programmer or a graphic designer, I am writing this from a long-time player's perspective who considers himself fairly proficient in how the game works and is operated by players. I can't tell you how to make it so…
  • CHAPTER FOUR --- NOW THAT'S JUST A SHAME

    I feel like there's not much to add to the title of this one.


    4.1 - Multitabbing

    In order to have access to multiple games simultaneously in several browser tabs, the following steps are apparently now…
  • CHAPTER THREE --- "AT-A-GLANCE INFORMATIVE VALUE"

    I use this quote a lot here, since it's the verbatim description Bytro gave for the Legacy client's advantages. It's really nice, I think, because it really perfectly pins down the main characteristic…
  • CHAPTER TWO --- WHY EVEN DO THIS



    I was proficient in the old design by ten years of practice. Obviously, any switch to a new UI is going to take adjustment on my part. These are issues, however, where I feel like functionality was simply scrapped…