Recent Activities
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Walrus_3d 1914
Liked LostRealist’s post in the thread The "new" client and me - a curated list of "actionable Feedback".Like (Post)CHAPTER FIVE --- SO WHAT
I am not a programmer or a graphic designer, I am writing this from a long-time player's perspective who considers himself fairly proficient in how the game works and is operated by players. I can't tell you how to make it so… -
Walrus_3d 1914
Liked LostRealist’s post in the thread The "new" client and me - a curated list of "actionable Feedback".Like (Post)CHAPTER FOUR --- NOW THAT'S JUST A SHAME
I feel like there's not much to add to the title of this one.
4.1 - Multitabbing
In order to have access to multiple games simultaneously in several browser tabs, the following steps are apparently now… -
Walrus_3d 1914
Liked LostRealist’s post in the thread The "new" client and me - a curated list of "actionable Feedback".Like (Post)CHAPTER THREE --- "AT-A-GLANCE INFORMATIVE VALUE"
I use this quote a lot here, since it's the verbatim description Bytro gave for the Legacy client's advantages. It's really nice, I think, because it really perfectly pins down the main characteristic… -
Walrus_3d 1914
Liked LostRealist’s post in the thread The "new" client and me - a curated list of "actionable Feedback".Like (Post)CHAPTER TWO --- WHY EVEN DO THIS
I was proficient in the old design by ten years of practice. Obviously, any switch to a new UI is going to take adjustment on my part. These are issues, however, where I feel like functionality was simply scrapped… -
Walrus_3d 1914
Liked LostRealist’s post in the thread The "new" client and me - a curated list of "actionable Feedback".Like (Post)There's a word limit, right? I'm sure there's a word limit. This is gonna be a painstaking thing to post.
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There seems to be varying perceptions of how much "actionable Feedback" the "legacy players" have provided towards the improvement of the new… -
LostRealist
Replied to the thread Buying out wins - Spending CAP.Post(Quote from TNT713)
Any spending limit, no matter the implementation, will interfere with revenue more than having no spending limit does. "More" = "Better".
I remain in favor of a "Win game round immediately" button fo 250k Goldmark in every game. Save… -
MAKAYANI
Liked FMD’s post in the thread Staff & Player's Invitational map for Chatters.Like (Post)Congratulations to Gumba and the Coalition that finished this round TODAY
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MAKAYANI
Replied to the thread Staff & Player's Invitational map for Chatters.Postsound like fun can i join again 😁 -
robinreborn9
Replied to the thread No way of closing Sage advertisement.PostThank God the State of Survival ad finally appeared to save the day, but please ban that Sage advertisement, they are a scam. -
robinreborn9
Posted the thread No way of closing Sage advertisement.Threadthe ad is about some kind of vet clinic thats hiring ppl and there is no X button. Because of this, the only way to close it is to close the game and restart, but it does not give me rewards. I've tried to watch ads for at least 7 times straight and it… -
Brat_Handler
Replied to the thread Advance the AI.PostI dont know, from every "Elite AI" i have ever seen they use the same build up extreme numbers build lvl 5 fortification strategy. all of them its the same strategy to take them out build fortress on the borders and range them to get them to attack with… -
TNT713
Replied to the thread [Iron Order] Is there a function to disband unwanted units? If not, why not?.PostI've wondered this too...
I'm finishing up my 4th game and a nation that I was previously allied with started having a less friendly relations. I wanted to go from Share Intelligence to Peace, but we each had troops in each other's territory so we had… -
TNT713
Liked LostRealist’s post in the thread Buying out wins - Spending CAP.Like (Post)In all honesty, while from a player's perspective it is hard to find any arguments that are not in favor of this suggestion, it's not realistic that a company would say "No, no, that's enough. Please keep the rest of your money". Gameplay is a secondary… -
TNT713
Replied to the thread Buying out wins - Spending CAP.PostThis would be a good idea for an option in created games first. Ranked games later...
A creator could set a daily GM spending cap that players couldn't exceed as a fairness standard, but wouldn't interfere with Bytro's revenue generation because it… -
TNT713
Replied to the thread Set Rally Point for Groups of Provinces.Post(Quote from Ahrcanne)
I haven't tried from the Province Administration section yet, although I did notice the check boxes and wondered why they were there...
Time to tinker. -
TNT713
Liked Up0neLevel’s post in the thread Set Rally Point for Groups of Provinces.Like (Post)queuing buildings is also a very good feature of HC. -
TNT713
Liked Ahrcanne’s post in the thread Set Rally Point for Groups of Provinces.Like (Post)on pc it is much easier then you think. click province admin, then click the top right button, then the top most ralley button. and youll have all provinces in a state where you can click in one loaction, and ever province has their ralley point set to… -
TNT713
Liked LostRealist’s post in the thread Set Rally Point for Groups of Provinces.Like (Post)On PC this is possible using the CTRL key. There must be some way to do select multiple provinces at once on mobile? -
TNT713
Liked ScaredyCat’s post in the thread Set Rally Point for Groups of Provinces.Like (Post)This is already doable (on the PC at least) -
TNT713
Replied to the thread Naval Forces.Post(Quote from Up0neLevel)
I may take you up on that offer, but not just yet. Still getting my feet wet (pun intended).