Recent Activities

  • ertdfgcvb

    Post
    So, multi-accounts are ... okay now?
  • CzarHellios

    Replied to the thread The Return: U.R.O Shenanigans 3.0.
    Post
    (Quote from Xilaw)

    Been ages bud. Good to know you are doing well ^^
  • Hastings TNT

    Replied to the thread Patch Notes - November 12, 2019.
    Post
    I noticed in the 100 player (red vs blue) 50/50 map that factories give extra 9% resource production (normally 7%) and that forts give +10% moral bonus (normally 5%) is this the increase that was implemented or is this specific to this 50/50 map…
  • Hastings TNT

    Post
    I have found one Advantage in aggressive fire mode via playing 'cat and mouse' with my opponents; by getting the opponent to chase my units into AI lands, then the player chasing me with his 'arty' set on aggressive fire causes War Status between…
  • Edwylm

    Post
    The aggressive fire does have ups and downs. I dislike that it will kill everything when you don't want it too. however, I like aspect of the aggressive fire being able to attack units/players that are invading. when a nation declares war on you through…
  • LostRealist

    Replied to the thread Option to change Country name?.
    Post
    I dislike this idea. The country names for the very most part have historical significance and I think it would be severely detrimental to the authenticity to have all sorts of made up names all over the place. I do not wish to have war declared on me…
  • LostRealist

    Post
    That's certainly a workaround, but why make me have to do that when there's no real benefits anywhere? Why not just keep it the way it was when it was fine and everybody liked it?
  • boris.de

    Post
    I've already found some ways to use this new "feature" w/o having problems.
    I just gave all other surrounding nations (except the nation I'm attacking) right of way - so my units won't attack these nations.
  • boris.de

    Post
    Hello,

    if an user deletes his/her old account he can create a new account.
    This isn't a violation of the rules.
    But you aren't allowed to play with two accounts at the same time.
  • ertdfgcvb

    Like (Post)
    (Quote from ertdfgcvb)


    I'm not aware there is a rule against this.

    There also isn't a general rule prohibiting use of bug exploits now, they're all fair game unless stated otherwise.

    I honestly wonder how Bytro would like it if I made a couple new…
  • Infanteria de asalto

    Replied to the thread Option to change Country name?.
    Post
    I think of some ways to do it. In another game that I will not name in case it is forbidden to name others (I don't know) there are options to form kingdoms and empires if you dominate a% of them. For example, if on the map of 500 you control Brittany,…
  • LostRealist

    Like (Post)
    The "new" aggressive mode is effectively useless especially with elite AI in the mix. You can set your units on aggressive and be in your own and enemy territory as you go to bed, but, during the night, some AI units might move into range of your…
  • LostRealist

    Post
    (Quote from ertdfgcvb)


    I'm not aware there is a rule against this.

    There also isn't a general rule prohibiting use of bug exploits now, they're all fair game unless stated otherwise.

    I honestly wonder how Bytro would like it if I made a couple new…
  • ertdfgcvb

    Post
    Boris, just a comment. Kinut2 is clearly NOT a new player. He swamped two 10-prov nations and it's day 6 now. So, it seems Bytro accepts experienced players creating new accounts for the fun of making havoc in a game or two.
  • Keji Gima

    Like (Post)
    The "new" aggressive mode is effectively useless especially with elite AI in the mix. You can set your units on aggressive and be in your own and enemy territory as you go to bed, but, during the night, some AI units might move into range of your…
  • Keji Gima

    Like (Post)
    This is not about fixing something, it's about unbreaking it! None of these changes were needed or in any way demanded by the community, they just came in and broke the firing modes!


    Roll back this hideous update, please!


    Aggressive firing mode has…
  • Furry1

    Post
    The "new" aggressive mode is effectively useless especially with elite AI in the mix. You can set your units on aggressive and be in your own and enemy territory as you go to bed, but, during the night, some AI units might move into range of your…
  • Furry1

    Like (Post)
    This is not about fixing something, it's about unbreaking it! None of these changes were needed or in any way demanded by the community, they just came in and broke the firing modes!


    Roll back this hideous update, please!


    Aggressive firing mode has…
  • LostRealist

    Post
    Kinda funny how I don't think I agree with your reasons for it, but relate to that feeling somewhat.
  • ertdfgcvb

    Post
    Thanks for all comments to this thread. I've learned a lot about how this game has changed over the years, basically slipping from under my feet.