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  • Hoganator

    Posted the thread Game Play.
    Thread
    Bomber repair does not appear to speed up in a game with a 6-hour game day, nor does spy missions. They seem to operate on a 24-hour cycle.

    The game should include the ability to add a "Trade" to the "Build Queue" so an important trade can go through…
  • Saxster

    Posted the thread cruisers and forts.
    Thread
    Hi there,
    I'm a begginer and I need to know something about forts and cruisers. I'm about to be bombarded by 3 enemy cruisers. My troops are on an island in a level 4 fort, but I wonder if it actually protects troops from bombardments too.

    And since we…
  • The building menu clearly states that when you upgrade barracks and factories to LVL 2 you get a "Unit speed production bonus" of 50%. Yet when I upgrade them I get absolutely no bonuses on production speed. This has been a problem for a while now. When…
  • ScaredyCat

    Posted the thread A few suggestions.
    Thread
    Hi,

    I have a list of suggestions below. A few things about me to make sense of my suggestions:
    • I am a relatively new player (~1year; never had the chance to play on legacy mode), but am quite active (100+ games)
    • I mostly play on the computer (so my
  • IDigTrenches

    Posted the thread Chat ban?.
    Thread
    I get temp banned in the chat just because I agree with Legacy being removed. Others get pissed and I get banned. Why does it happen to me?
  • Slyx

    Thread
    1620743031_news_images_18781.jpg


    Attention,Generals!

    We’ve got something special in store for you today as instead of only listing the actual changes made to the game, the release notes will be dedicated to informing you about the transformation of the game. Below you will find…
  • Arcorian

    Thread
    1620735674_news_images_18770.jpg

    Attention, Generals!

    Today’s update will see the implementation of new shaders, which will increase the overall performance, especially on 500 player maps. It is also time to say a final goodbye to a relic of the past in the form of the Legacy…
  • Slyx

    Thread
    First things first: the Legacy-Client has been removed for good now and it won't come back.

    While we announced it a while ago and did so again as part of the last release notes, we are aware that some of our veteran players are not happy with this change…
  • Commander Piley

    Posted the thread Legacy Mode gone.
    Thread
    Bring back Legacy mode! I do not like this new map at all. Been playing 8+ years and will probably just quit the game. Who else misses Legacy mode?
  • Mumodip

    Thread
    Hello all,

    The military unit sizes and its icon next to it occupies too much space on the map and I cannot see what unit is where and what is going on. Please fix the visibility issues on the map and meanwhile bring the legacy mode back it was perfect.…

News

  • Bomber repair does not appear to speed up in a game with a 6-hour game day, nor does spy missions. They seem to operate on a 24-hour cycle.


    The game should include the ability to add a "Trade" to the "Build Queue" so an important trade can go through ahead of other builds. If you have promised to trade 5,000 Oil in a trade to someone and are waiting for them to reply, you don't want an item to build and consume all or part of the oil designated for your trade.


    Attacks should be more accurate when revealed by a fighter.


    Attacks should be more accurate the closer you are to the target, with the exception of planes and submarines.


    You need a screen to reveal the popularity details of all players with actions you can take to increase your popularity or decrease an opponents popularity.


    I have typing interruptions while texting other players during trades. The cursor jumps around or vanishes all together.


    The music should be based on the country of origin with a new song being

  • Hi there,
    I'm a begginer and I need to know something about forts and cruisers. I'm about to be bombarded by 3 enemy cruisers. My troops are on an island in a level 4 fort, but I wonder if it actually protects troops from bombardments too.


    And since we are on the subject I have another question: my enemy is attacking with a divison composed by 3 cruisers and 10 men. Among my units (the ones in the fort) there are 2 artilleries. My enemy ordered his division to get closer, but he doesn't know that they are going to be in my artillieries' range. My question is the following: which enemy unit will my artillieries get first? The cruisers or the infantry?

    Thank you very much

  • Hi,


    I have a list of suggestions below. A few things about me to make sense of my suggestions:

    • I am a relatively new player (~1year; never had the chance to play on legacy mode), but am quite active (100+ games)
    • I mostly play on the computer (so my suggestions are based on the computer interface)

    If any of my suggestions stems from misunderstanding of the game mechanics, it would be good to let me know. Thanks for considering.

    ----

    • Railgun/battleship destroyed message in newspaper
      • Problem: The message that goes along the lines of “A railgun/battleship has been destroyed” in the newspaper is sometimes misleading. Even when two or more railgun/battleship has been destroyed in a single turn, it still displays the same message.
      • Suggested fix: Report the exact number (preferable) or change the message to say “one or more railgun has been destroyed” to be factually correct.
      • Implications: If the number of destroyed railgun/battleship is correctly displayed, one can precisely count the

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