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  • Marechal Junot

    Posted the thread Bugs in tutorial batlle.
    Thread
    Yesterday I had issues with attacks, as during battles with cities with level 1 fortress it would not show me enemy strength. Then, during the night, 1 battle crusier has basically dissapeared. No battle report. The enemy does not have any navy…
  • Schtaylerheim1

    Posted the thread PICK YOUR OWN NATION - EVENT.
    Thread
    Can you make an event where you pick your own nation at the 500 & 100 player games
  • Slyx

    Thread
    1626788257_news_images_19131.jpg


    General:
    • The path indicators have been adjusted.
      • Unit’s path indicators show an arrowhead at the end of each ground movement path.
      • The color animation of path indicators has been reduced.
      • When a unit is in forced march mode, the color animation is
  • Thenatos2u

    Thread
    I send out 1 infantry towards enemy artillery. After the enemy artillery fired its shot and killed the 1 infantry, I move up my artillery to shot at the enemy artillery within the 60-minute tick and escape. Theoretically, the enemy artillery should not…
  • Slyx

    Thread
    1626183154_news_images_18756.png


    Attention, Generals!


    We’ve got some long awaited news in store for you today, containing crucial information of the highest importance.

    After several months of hard work by our game designers, artists, developers and everyone else involved in the…
  • Thenatos2u

    Thread
    I find that its hard to raise up newly conquered provinces morale in comparison to S1914 game which is much easier provinces especially near capital.

    Substantial troops are tied up to garrison the cities that can be up to 3-5 units per province.…

News

  • Yesterday I had issues with attacks, as during battles with cities with level 1 fortress it would not show me enemy strength. Then, during the night, 1 battle crusier has basically dissapeared. No battle report. The enemy does not have any navy units, nor artillery. But the cruiser is not where I left it. Now this morning I am launching an attack into a a city that suddenly shows defender strength. Claim 9 units. After the firsts attacks with 37 units, the information shows 2 kills, but the city stats still show 9 units garrisoned. Another city to the north, also showing 9 units garrisoned, has sent reinforcements, 3 units, but still shows 9 units garrisoned.


    Any explanation of what is going on?.

  • 1626788257_news_images_19131.jpg



    General:

    • The path indicators have been adjusted.
      • Unit’s path indicators show an arrowhead at the end of each ground movement path.
      • The color animation of path indicators has been reduced.
      • When a unit is in forced march mode, the color animation is set at a significantly higher speed to indicate that the unit is moving faster.
      • In relation mode, path indicators use the relation colors as primary colors for the pathing lines. In political view mode, they keep using the country colors for the path lines.
      • Unselected pathing lines are displayed in darker colors.


    • The victory progress information next to the resource bar was slightly adjusted and also shows the total progress made towards victory directly below.


    • Missing links to the game rules and the game manual were added to the Headquarters Notice newspaper article, which is automatically posted at the very start of each map.




    Bug fixes:

    • Ranged units, such as artillery, did not automatically attack enemy units within range

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