Posts by Momo Kawashima

    Im quite frankly not surprised that a EN mod for bytro is defending these updates. I was enjoying a good amount of hours and pay from my job. When i became critical of them, my hours dropped significantly, i will not be working for the company in the coming weeks. Probably the same with you demon. If youre actually critical of the updates that are clearly hurting the playerbase, youll end up out of a job. Its fine, i get that you have to defend it, no matter how absurd it becomes. Id be willing to bet (whats left of) my paycheck that if an update dropped that made all rounds in the game "starts when full" rounds, youd defend it too. Again, its fine, you gotta do whats best for business and you. Simple, putting up new players against elite AI is completely unfair and appalling. Ive been playing this game 4 years, and stat-wise, as well as in game, i still play like a player whos played for a few months. How are players going to remain competitive in 100p or 500p games if you put them up against 4 prov nations that destroy 80% of my fighting force? Get good? yeah, i hear that in pay to win games all the time, and trust me, buying my way through games doesnt make me competitive, it makes me feel like that company's servant. (since i cant use the b word)

    Jeck i totally agree with you here, like i said before. Update ruins alot of rp work. It ruins generous players too. Im in a game right now where one of my coalition members robbed me of half a nation, after i did literally all the fighting, and a non-coalition member, who is currently destroying him, said he would gift me the provs that i was screwed out of. I had to tell him that thanks to the update, he/she will not be able to exercise their generousity to me. Not only does this ruin rp work, it kinda hurts good hearted players too. (but yes, i realise kind players dont help the income that this game is focusing on either). Trade is also a HUGE part of my alliances with other players. In a game where i was Hungary, i managed to side with a powerful coalition, because i started with favorable trades to members that i was diplomatically friendly with. Now how am i supposed to prove my worth, or how true to my word i am? I cant, thats how. Now i have to satisfy the experts by 'getting good' and that will just make me a toxic player. I play this game for fun. To meet new players, to see their rp work, to make my survival chances better by trading resources to other nations etc.

    The last few updates have made it clear to the playerbase: This game is being steered slowly (but surely) in the direction of pay to win, or pay to enjoy. After a while, if this game survives that long, i wont be surprised if it becomes pay to play. Heres something bytro might see (before they probably ban my account for saying how i feel), my High Command Expires in less than 2 days. Ive bought almost 2 years HC from Bytro, and after the last few updates. I can tell Bytro with 100% confidence that i will not be "renewing" my "membership" so to speak. Its not worth dumping another $60 into a game that doesnt care about its main playerbase.

    I guess all i did was offer a rant without solution.

    Here are my personal solutions:

    1) First and foremost, undo this update. Seriously, I agree with my colleagues. Elite AI has clearly been the default AI behaviour. If this weren't the case, than a player country would not have half of their troops wiped out by a nation with 3 provinces at game start. This makes it hard for players to play competitively, if you are forcing them to fight AI that are better than 90% of the player-base. The only difference is that, when i create a round, (like my fellow S1914 player said earlier) i no longer have to pay the goldmark required to use that feature.

    2) Bring back the tumbola. This 'lottery feature' if you will, was a great feature. It offered anything from resources to small amounts of goldmark, to actual Premium Account time. You got 1 free spin a day, and the reward amount increased just by logging in. Taking this feature away really hurts players who play for free, as well as a huge hit to the money bytro earns. When i earned a week of premium account, i spent more GM so i could try to get more time. I even spent a few dollars for more GM to try and get more time. (Gm was cheaper than buying time, so i went with gm). There are bound to be players out there that do the same thing i do. Taking it away just screws over the Free to Play players that enjoyed the little "spin to win' minigame.

    Stop killing this game. Not everybody wants to play the crappy rehash attempts of this game you have going on. CoN and NWE (in my honest opinion) are god awful games. CoW is pretty solid, if you added a few things from this game to that one, then CoW would have far more people in it. Why is Bytro spending time restricting player freedoms in updates instead of adding things like new units, or hell, add a world congress thing that allows players to get together and propose pre-written laws and regulations that limit a country's progress. (a very rough draft, dont quote me on this one). Here's an idea. Add aircraft carriers. HMS Argus was commissioned before the end of WWI. Add them in with some sort of limitations to them, to keep them from being overpowered or as effective as ones from WWII. There are plenty of things to add to this game. Restricting player freedoms is definitely not one of them. Guys this is OUR game. Bytro may have created it, but we are the reason it is successful.

    As i wrote this, i wondered, and ask all of you, why are we even writing here? Every post probably makes Bytro laugh. Do they really care what we think? They clearly dont listen.

    Well, no matter what, this is our game just as much as theirs, i hope Bytro's moderators and developoers start paying attention to us or theyll end up like World of Tanks. Less playerbase, less income, less game life.

    World of Tanks started out as a (mostly) free to play game. For a couple of years it was at the top of the world. WG (the developers of the game) then try to take advantage of their players by introducing thier pay to win/pay to progress option, to convince players that they can be better by paying for advantages. Result: World of Tanks pllayerbase (in NA) is steadily trickling to nothingness.

    Supremacy 1914 drops, and starts as a (mostly) free to play game. Updates are steady and in my games it remains at the top of the world. I get the distinct feeling that, with the elimination of the tumbola (which gave players with no money the opportunity to try and win premium time), along with the elite AI having been in all rounds (free and premium) for a long while now, coupled on with these literal trade restrictions, they are going to steer their game in the way of Pay to Enjoy. If S1914 continues going this way, id be more than happy to drop 4 years of playing (and almost everyday at that) because Bytro is becoming Wargaming. If this is true, then Result: S1914's playerbase tickles to nothingness

    Bytro needs to understand that 80% of its playerbase is not playing this game competitively, but to enjoy the aspects of it. Id even bet that at least 30-50% of the playerbase (myself included) have, or are actively roleplaying. This game has everything a roleplayer needs for a WWI setting. We can customise our portraits, leader name/title and even our flag. Premium members even get to enjoy placing their custom picture in their custom article on the newspaper. Killing the trade stuff really damages how rpers go about playing this game. I love this game, and i used to be proud to say i wowuld play it until one of us (the game or myself) reaches its expiration date. But the last few updates (Tumbola elimination, Elite Ai default in every game, restricting in game trade) have made me really wonder if this game is worth putting another 4 years of time into. In fact, if it keeps going like this, Bytro can be assured that i will no longer support this game, or the other ones for that matter.