Posts by Arcorian

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    Attention Generals!


    Today we just had a small update including a fix for the annoying bug when ranged units caused greater damage when combined with stormtroopers. From now on, the ranged units will deal normal damage as with all units.



    Your Bytro team

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    Exciting news from the front lines! We've completed the migration to a new system for handling player stats in real-time. This means more reliability and up-to-date info for your strategic moves, updates to your profiles, rewards and new future opportunities for tasks in the Operations system!

    As our statistics system was taken offline for a short duration during the upgrade, some statistics may not have been recorded. This means that, although we worked hard to keep this period brief, some minor deviations may be noticed.

    We apologize for any inconvenience this might have caused.

    Get ready for a sharper, more responsive battlefield!

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    As the seasons change and the year reaches its end, we want to take a moment to wish you all Happy Holidays!


    Wrapping up our achievements of this year, we are happy that 2023 has brought us lots of interesting updates. We introduced many game-changing and balancing features to Supremacy 1914, ran the first-ever super speed round with content creators, added some cool designs to our merch store, and celebrated the game’s 14th anniversary. This was a year of great challenges and new additions to the game that we all love and embrace.


    We would like to thank you for your passion, dedication, and spirited competition that have helped make this year one full of fun and camaraderie. Whether it be your strategic genius in mapping out battle plans, your excellent diplomacy in forming alliances, or your resilience in the face of defeat, you truly continue to make this game an epic battlefield. It's you, the players, who make Supremacy 1914 the engaging and exciting realm it is.


    As a present, we will reward you with your favorite speed map (4x) that you can play during the holiday period. Make sure to keep an eye out for new operations. Santa might have a special gift for you this year!


    Regardless of where in the world you are, or how you choose to celebrate this season, we hope the upcoming days are filled with joy, peace, and lots of victorious battles! Thanks for being a part of Supremacy 1914, and here's to another year of thrilling gameplay and great fights.


    Stay safe, have fun, and keep playing Supremacy 1914!


    Happy Holidays!

    I assume this acquisition will consist of money changing hands with a good helping of gambling mechanics involved?


    Also, this is a little petty I know, but I don't see how this is a "new feature", when it's the basic neccessity that's required to use these cards, which are, in fact, apparently the only actual new feature aside from a new unit that nobody asked for?

    I am not sure what gives the idea that is a possibility, but there won't be gambling involved.

    I understand that an inventory system might not look like a big thing, but it is a crucial feature for the new Operations and rewards in general. It opens a lot of opportunities for the future as well.


    The inventory system is needed for the Operations to work. Rewards you get from the Operations which you unlock by playing the game are stored there.

    Regarding the paused section in the video. The video was taken with a dev account. These accounts are used to QA the game and take screenshots or videos like this, and always have gold and resources for these purposes.

    I understand the concerns you raise, and you bring up valid points. I can tell you that the team spent a lot of time on these features, and keeping the game balanced was and always is a high priority. We are keeping a close eye on game data in the weeks after the release tomorrow, and we are keeping an eye on everyones feedback on their experience, suggestions, and concerns.

    I, therefore, encourage you to share your experience with the feature with us, once it is live, as it would help us a lot.

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    The last part of our announcement is dedicated to one more interesting feature - the Inventory System.


    Introduction video: https://www.youtube.com/watch?v=G94Pp8RfM_g


    The inventory system gives you the opportunity to pull booster and unit cards, keeping them stored in your inventory until you see fit for use. A tap on the icon situated on the top bar will grant you access to all your cards, ready for deployment at your convenience. Rather than being tied to a specific map, your inventory is linked to your account, meaning it's available across all maps.


    Any rewards procured from operations, as well as newly acquired unit cards, will find their place in your inventory. This will boost your game opportunities and introduce new dynamics into your strategy.


    The update of the year is approaching and we can’t wait to see you enjoying all our new features.


    Your Bytro Team

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    Get ready for a new unit in Supremacy 1914 - The Stormtroopers

    Introduction video on YouTube: https://www.youtube.com/watch?v=HLw4WJkFWQ4

    We are introducing a new unit that will be available with the upcoming Operations. Stormtroopers are insanely fast offensive units and are quite the force! Give them a target and watch it crumble. When teamed up with Infantry for cover, they can clear out enemy fortifications.


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    The Stormtroopers will come with a new deployment mechanic. They can not be produced like a traditional unit, but instead will be deployed via new unit cards. Unit cards will be available as a reward for advancing through Operations. Besides the new unit, participating in Operations will also reward you with other units already existing in Supremacy 1914 and various kinds of reward cards. Those are Booster Cards which will shorten the time of production and construction, and Resource Cards which will grant you additional resources. These cards will all be stored in your inventory and we will talk about them later.


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    Watch out for our next update on December 19th and make sure you start completing Operations for getting Stormtroopers and other rewards.


    Your Bytro Team

    This is a rather delicate topic, as you can imagine. Stats are important. We don't want to risk losing anything and do this properly. This means this will not only be a general bug fix, but a change in how the stats are handled compared to the past to make the stats update more reliable. This is why it takes so long.

    We thought we were almost done, only to find some issues during the last test before the release, which put the topic back into development. This is a high-priority issue on our end, and the team is working for quite some time on this.

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    Attention Generals!

    In this update, we implemented several balancing changes that are based on your discord feedback. This time we concentrated on hit chances. The one for Fortresses was increased and the ones for Workshops and Recruiting offices were reduced. At the same time, we reverted the scouting feature of balloons from the last update and lowered the concealing threshold for Fortresses.

    In addition to that, we made several adjustments to alliances and maps. The Middle East map is now available to players with a minimum rank of 3 instead of 10, so it is now more players can join. We also fixed a bug with alliance ranking that confused you about which alliance has a growing or a shrinking trend.

    Finally, we added more sorting options for the provinces on mobile devices to make it easier for you to do province management and fixed search bugs that occurred with some languages.

    For a complete overview of all changes, please check our detailed list of updates and share your feedback with us here on forum and our Discord server.

    Best of luck General,
    Your Bytro Team

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    Jingle bells, Generals!

    As the holidays are coming and warming up our lives with joy, we would like to take some time to say how much we love bringing the very joy of gaming to all of you. This year was exceptionally special to Supremacy 1914. We hit some records and introduced important changes to your beloved strategy game:

    • We prepared a great deal of game mechanics updates. We revised all the difficulties and confusing situations for players and will make the game easier to understand and play very soon.
    • This year Supremacy 1914 hit 10,000,000 registered players.
    • Supremacy 1914 became available in Czech and Japanese; Indonesian was introduced on Beta.
    • The new map "Crossroads of History" was introduced featuring the events of the late WW1 period, and "Shattered America" was added as a new tutorial map.
    • We launched the official Supremacy 1914 Merch store! Gear up with quality products with official Supremacy 1914 designs.
    • Tons of bugs were fixed to improve your game experience.

    We would like to say thank you to all of you who have been with us through all these years writing the story of Supremacy 1914: from new players to hardcore RPs, from chat stars to helpful moderators, from careful planners to raging combatants - and to all who help to develop and operate the game.

    2023 is promising more heated battles and new challenges. We once again want to wish you wonderful holidays and hope you have a good time with your loved ones. Don't forget to join our Holiday events.
    And from 12 AM CET on December 24th until 12 AM CET on December 26th a small holiday present is waiting for you in the mobile app!
    Just download the app on your mobile device, and log in with your existing account. Tap on the "Daily Gift" icon displayed in the top left corner of your display and have fun with it.

    The battlefields are waiting for you, Generals!

    Your Bytro team

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    Attention, General!


    Today's update removes the obsolete "Extra units" filter from the game filters, adds a recruitment timer to the Province Info panel, and implements reworked versions of the units, buildings, armies, and province details.


    Several bugs have been fixed with this release as well. Naval units no longer use different icons and display one hit point as health when split off from a stack. Inactive coalition members no longer lower their relations with their coalition members.


    These are just the highlights of today's release. For a complete overview of all changes, please check our detailed list of updates and share your feedback with us here on the forums and on our Discord server.


    Best of luck General,

    Your Bytro Team

    Can't get into legacy mode now.

    It seems to work on our accounts. Can you check your account settings? At the bottom right you should see a button to allow joining in legacy. You might need to click that again. If that doesn't work. Please reach out to our support team from within the game, so we can check what is going on.

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    Attention, General!

    Today’s update brings new improvements to the Home Screen interface. We decided to make it more user-friendly and provided you with the most valuable information and options right on the first screen.

    A new feature was added to the maps: scorch marks are now displayed on the locations where ranged attacks occured. This will mark waged battles and display the damages to the territory

    Last but not least we optimized game performance and addressed FPS drops when hovering over elements on the map.


    For a complete overview of this update, please check our detailed Release Notes and share your feedback with us here on forum and our Discord server.

    Best of luck General,
    Your Bytro Team



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    Attention, General!

    Supremacy 1914 is available in Japanese now!

    Supremacy 1914 is now completely translated into Japanese. To change the language, click on the cogwheel in the top right on desktop, or check the Account setting in the "More" menu in the bottom right on the mobile app. Also, in light of the continuous influx of large amounts of new users and recent server problems, we've decided to reduce the amount of creatable maps per user per month. This should have a significant impact on server load and contribute to overall stability.

    Those of you who don’t want to join alliances can now close the recurring pop-up and it will not show up again. Just click the newly added ‘don’t show again’ button.

    And finally, apart from several bug fixes, we also decided to mute ambient sounds and background music in the main menu when playing on desktop


    For a complete overview of this update, please check our detailed Release Notes and share your feedback with us here on the forum and our Discord server.

    Best of luck General,
    Your Bytro Team





    Attention, General!

    Today’s update brings Army and Province Detail screens to Supremacy 1914 on desktop, deals with the usability and the time troops are moving on the map. This time we implemented additional information about your provinces and army with dedicated Details screens that can be opened by clicking on the name of an army or province in the Army or Province Bar at the bottom or your screen.

    We also adjusted the Embarking time calculation after the province capture. From now on embarkings reflect the ownership status of a province right away and you will spend less time on them.

    You will also not see the error message when adding an additional location to the moving path of a unit anymore.

    Last but not least you will now be able to see the ‘Sort by Building’ button, so that you can easily add the filter to the buildings in your province.

    For a complete overview of this update, please check our detailed Release Notes and share your feedback with us here on the forums and our Discord server.

    Best of luck General,
    Your Bytro Team



    Attention, Generals!


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    From now on Supremacy 1914 is available in Czech.


    Supremacy 1914 is now completely translated into Czech. To change the language to this new option or any other of the available languages, click on the cogwheel in the top right on desktop, or check the Account setting in the "More" menu in the bottom right on the mobile app.


    We also changed the default sorting order of pinned provinces, to make it more user friendly. By clicking the "pin" icon on the left of a province in the province overview, you can pin provinces that are of high interest to you.


    As you are most likely interested in finding these provinces right away, these provinces are now listed on top of the overview by default, instead of at the bottom. Should you wish to have the pinned provinces listed at the bottom though, you can still do that, by clicking on the column header to change the order.


    Among the bugs that were fixed today are the missing "Add Target" button in the army bar of several units, a rounding error when displaying certain numbers in several languages, and several issues where too many icons were displayed, or icons were missing.


    For a complete overview of all changes, please check our detailed Release Notes. Please do not hesitate to share your feedback here on the forums and our Discord server.


    Best of luck on the battlefield!


    Your Bytro Team

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    Attention, Generals!


    Today's update brings a big change to planes in Supremacy 1914. We released a new airplane mechanic that changes many aspects of air combat. Damage during attacks and patrols is now dealt both ways, and targets can be adjusted within certain limitations without the need of flying back to an airbase. All patrols now attack air and ground units that are within their patrol circle. This happens every 15 minutes now, instead of 60 minutes prior to this change. These attacks deal 25% of the unit's damage both ways. The new mechanic makes planes in Supremacy much more flexible and a much bigger threat on the battlefield.


    To counterbalance the enemy in the sky, the statistics of other units have been adjusted, shaping some of them into a dedicated anti-air role. Please check our detailed Release Notes for a complete overview of all the changes with the new airplane mechanic, additional updates and bug fixes that were implemented with today's release.

    Please share your feedback here on the forums or on our Discord.


    Best of luck General,


    Your Bytro Team

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    Attention, General!


    Today's update brings some quality-of-life improvements for mobile Generals.

    As the Daily European provides valuable information for you, we improved the visibility of the newspaper in the Supremacy 1914 app and merged it with the Front Reports. This makes it easier for players using the app to quickly access it and gather the information it provides.


    Additionally, we added some tooltips in the app to provide more helpful information about certain aspects of the "About Player" overview.


    We also fixed some bugs across all platforms. Should you have noticed that some of your planes while in convoy on the road or at sea received a suspiciously high amount of damage from enemy planes patrolling the area, be assured that is a thing of the past now!


    Notably we also fixed a bug that caused planes controlled by AI to teleport to their target almost instantly without any notable travel time when moving towards their target.


    For a complete overview please check our detailed Release Notes and share your feedback with us on the forums and on Discord.


    We wish you best of luck on the battlefield!


    Your Bytro Team

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    General:

    • The name of a player's country is now displayed in the player's details of a game round.
    • We reworked the popup that informs players about an impending defeat in Dominion game rounds.
      • Province list with not captured Control Points was replaced by a list of players that occupied the needed number of Control Points to win the round.
      • A timer is displaced next to players who managed to occupy the required number of Control Points to win the round, indicating the remaining time these players need to hold the Control Points to finish the game.
    • In Dominion games, the content of the “ranking” tab in the victory progress panel was replaced with information specific to the Dominion game mode.
      • When a player collects enough Control Points to start the timer, the content of the tabis replaced with the impending victory/defeat popup (see point above). It once again is replaced with the previous content if the timers are aborted.
    • The layout and styling of diplomacy player list entries was reworked. Entries now look better, aligned, and organized.
    • The instant actions section of province spy on mobile devices was reworked to look better, aligned, and organized.
    • Useful tips were added on the loading screen.


    Bug Fixes:

    • A bug was fixed that caused a wrong travel time to be displayed in the tooltip of planes when the plane was sent to a new location from a patrol mission instead of an airfield.
    • A bug was fixed that prevented the trend icon to be displayed next to the morale bar in the province bar on mobile devices.
    • A bug was fixed that caused the “Patrolling” status to be displayed in the army bar of planes when the plane was just relocated to another position on the map.
    • An issue was resolved that caused some sections in the game to refer to “Goldmark” as “Gold” in the game.
    • A bug was fixed that caused the country borders with a country the player was at war with to be displayed incorrectly (missing hedgehogs).
    • A bug was fixed that prevented ranged units from immediately opening fire on enemy ranged units when they were moving with offensive or aggressive fire control, or when they received splash damage.
    • An issue was resolved that caused some units to take long detours when movement was initiated by the AI, after the player did not login for a while.
    • A bug was fixed that caused the province border graphics to be displayed in wrong locations on some maps.
    • An issue on mobile devices was resolved that opened the shop in the background when a player tried to set the fire control of a unit without High Command membership.
    • A bug was fixed that caused the incorrect chat tab to be displayed when exiting and re-entering chat. When you exit and re-enter chat the previously selected chat tab is displayed now.

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    Attention, Generals!

    We are very excited to announce a brand-new event for Supremacy 1914 – Capital Rush!
    Capital Rush combines several of the most popular event features of the game and brings them on one of Supremacy 1914’s most iconic maps.

    In this new event you join a 100-player world map with an activated Point of Interest (POI) feature on which all players fight for themselves. Capital Rush is a free for all without teams or peace periods at the start of the round.

    To win this event you will need to conquer 30 POIs! If that wasn’t hard enough already, the POIs on this map are the capitals of your opponents!

    The signup for the premier of Capital Rush starts on Thursday, September 2nd 2021 at 11am CEST and ends on Monday, September 6th at 11am CEST.

    Good luck and have fun!


    Your Bytro Team

    General:


    • The country chooser was reworked
      • It now better matches the design of the user interface (UI)
      • Nation descriptions and help texts can be displayed with the reworked version
    • Instead of being displayed in a swipeable second row of buttons on mobile devices, additional command buttons are now displayed in an extra row to make it more convenient to use and harder to miss them on your phone and/or tablet.
    • The maximum zoom level was increased to allow you to see the entire map when zoomed out to get a better overview.
    • The gold rewarded ad feature was further optimized.




    Bug fixes:

    • A bug was fixed on mobile devices that caused the health, attack and defense icons to be displayed with an incorrect alignment in the unit info screen.
    • An issue was resolved that could cause the levels of certain buildings not being marked as “available on day x”. If a building cannot be created, it will now be marked with the info of when it becomes available in the game round.
    • An issue was resolved that prevented the next level of a queued building to be visible in the build menu. Next level buildings are now properly visible in the Construction menu.