9. Goldmark & High Command
GOLDMARK
Goldmark is the premium currency in Supremacy 1914 which can be obtained by completing the turorial, by winning game rounds and by purchasing it via the in-game shop. You can play very succesfully without Goldmark, but employing it strategically may be the deciding factor for a victory. Goldmark can be put to different uses: it allows you to speed up recruitment and construction, influence the morale of own or enemy troops and provinces, or purchase other resources.
MANAGING ARMIES AND PROVINCES
Propaganda Campaign
Run a propaganda campaign to mobilize supporters of your political course in this province. Morale will improve by 10%.
Costs: 500
Construction Speedup
Improves construction speed of the current building drastically. Workers will work extra shifts to finish the building earlier. Them remaining construction time will be reduced by 12 hours.
Costs: 850
Production Speedup
Improves production speed of the current production drastically. Workers will work extra shifts to finish production earlier. Them remaining production time will be reduced by 12 hours.
Costs: 850
Army Reinforcements
Sends reinforcements to improve the morale and condition of each unit in the target army by up to 10%.
Costs: 50
Resources
On the Stock Market you can buy any resource at a fixed exchange rate of 0.4.
Costs: 2,000 for 5,000 [resources]
INSTANT ESPIONAGE ACTIONS
Goldmark can be used to trigger Instant Espionage Actions. For these actions you do not have to recruit spies and the spy reports will immediately be displayed.
The following instant actions are available:
Reveal Armies
Reveals armies in and around the selected province.
Cost: 750
Country Information
Discloses the player's resources, diplomatic relations spy positions and factory productions.
Cost: 750
Decrease Morale
Decreases morale in the selected province by 10%.
Cost: 2,000
Destroy Resources
Destroys parts of today's resource production of this province.
Cost: 2,000
Damage Upgrade
Damage a building in this province, but never the capital.
Cost: 2,000
Reveal All Armies
Reveals all of the player's armies.
Cost: 1,650
GOLD ROUNDS
Some game options are so-called gold features, which add additional customization options and strategic variety to your games rounds. If either combination of gold features is selected (one or many), the creation will subtract 5,000 Goldmark from your account. The same amount will be subtracted from all players who are joining this game round. Joining and creating gold feature rounds is free for Members of the High Command (premium account, see Chapter 8 "Goldmark and Premium").
HIGH COMMAND MEMBERSHIP
You can become a "Member of the High Command" by acquiring 1, 6 or 12 months of premium account. You will find these options in the "Buy High Command" tab in the shop. As a Member of the High Command you can use certain functions, which are not available to other players, including better possibilities of co-operation with other players and more control over your units and production.
PREMIUM ACCOUNT ADVANTAGES
- no entry fee for Gold rounds
- special "Honored Member of the High Command" medal
- general mobilization (auto-built recruitment offices in each province)
- rally points
- build queue
- advanced fire control
- special diplomatic relation: shared intelligence
- image upload option in the newspaper
- create 5 own games per month
FREE GOLD ROUNDS
As a Member of the High Command you can join Gold rounds without paying the entry fee of 5,000 GM.
MEDAL
Each member of 12 months or more will receive a special "Honored Member of the High Command" medal that will be displayed in your achievements.
GENERAL MOBILIZATION
At game start, each of your provinces will be equipped with a Recruitment Office which automatically recruits Infatry units at a given interval.
RALLY POINTS
Using rally points you can command units to move to a designated location right after being recruited.
BUILD QUEUE
The build queue allows you to plan you construction and production in advance and to optimize the consumption of resources. Instead of immediately starting a production or construction you can add it to the global build queue. You can check all queued processes in the Province Administration. The costs of a production/construction order will not be paid before the construction begins, so you can plan ahead of time. Use the build queue list to check whether certain resources are missing.
ADVANCED FIRE CONTROL
Units normally decide on their own whether or not to attack enemies with ranged or melee attacks in Supremacy 1914. The Advanced Fire Control feature can be used to fine-tune army commands.
Hold Fire
Prevents the automatic fire, so that only explicitly granted attacking orders are running.
Return Fire
Only when hostile units are attacking you.
Fire at will
The default setting. Enemies are automatically attacked, provided that the army has no other commands.
Aggressive
All enemies in range are under attack. Even marching orders are interrupted.
SHARED INTELLIGENCE
Shared Intelligence is a diplomatic state reserved for Members of the High Command. It works exactly like Shared Map, but with the additional benefit of sharing the map your player shares with other players.
CUSTOM NEWSPAPER IMAGES
As Member of the High Command you can spice up your newspaper articles by attaching images.
CREATE 5 GAMES PER MONTH
Normal players can only create 1 own game per month, but as Member of the High Command you can create 5 own games per month!