Posts by B.J.Carpenter

    Actually in Supremacy the maximum number allowed in a coalition is 7 and that is only in the 500p game. 5 for the 100p game and 3 in all the rest. So, you will never encounter a 9 person coalition.

    I cannot, for the life of me, find the Tesla Forum.

    Have only ever been offered Europe Map, and World map: De reguer; 14 join; 1/2 quit. Frustrating as Helen.

    9 Players can win, place or show; and get gold, if they are all in 3 player Coalitions.

    Zero challenge. Resulting in limp Dickens...

    Most every game, I've played: There are 5 Players left at the end?!?

    (I refuse to play a Europe Map: A tiny sandbox, with a puddle....)

    3 days ago; tried to switch to Supremacy: Day 2: Four Players remained. I,, at least, wrote in the Newspaper, before quitting, "This is not for me". No one else did...


    YOU know somebody; I don't.

    WHERE are the elite games, with non-quitters?


    Give me challenge!

    We don't ned a flying fortress. We need a PvP game; not a comp stomp...


    I am currently no. 1. Have Shared Vision with 7 Players. At War with 13 AI. We are all fighting AI. We will all "Win", and get Gold. There is zero challenge fighting AI who march into withering Arty; never sneak up behind; never run-away from force....


    One must artificialy pick a fight, to ever fight a human. There is zero pressure on any of us to jockey for position...


    You have lost the concept of; Game. Where is the game fighting AI for days on end....?


    PUT PRESSURE ON PLAYERS to fight another human; somehow..... Go radical; go nuts... Newbies will NOT quit because something is hard or un-fair. They quit from boredom.


    I don't like RISK, but at least, it has that rule that you MUST capture a territory from a human, every turn....


    Maybe radicaly change the Join protocal, so that new Players constantly fill vacant Nations in on-going games, so that one is never fighting against AI.... Thinking cap time.... If given choice, I personaly, would always choose to revive a failed Nation; at Join. We want challenge.


    Playing poker, without stakes, is no fun...

    In, Global Conflict, an old, old wargame, you got negative points, if you lost or quit. It mattered.

    Don't know if this is a problem or by design but;


    what wins me every game in Tesla is, on Day One; all my Troops jump into boats and take-over every AI Island, and minor nation; collecting Moral-boosting Capitals, and self-moral-raising Islands, which is un-beatable, in the end; while most Players just sit at home for days....


    The only thing FREE in Tesla is Marching. Your men should Always be moving somewhere; anywhere, useful..., else you are 'leaving money on the table'.


    But to have FREE transports magiacaly appear, as well, is a bit much....


    Maybe having major Hubs, will change this, but as it is this game is Boat Wars..., as it is always easier, faster, and less dagerouse (no one owns the sea; no accidental Wars), to hop in a boat.


    Nobel Prize winning Game Theory - Nash (The Beautiful Mind):

    Min/Max: Every move you make should carry the maximin potential benifit, at the minimal risk.

    Wash;

    Rince;

    Repeat.


    [Maybe have Transports, Or only Non-conscripts have boats, Or boast don't move so fast, Or only land or appear at harbours, Or don't pass though other boats, Or...... Put thinking caps on...(I'm having transports and some un-landable coasts, in my game... (And on an actual globe (not a cylendar). Call me; if a Lua programmer or any artist).)]


    And can we get some explosions or fireworks; deadbodies; ANY special FX? And make the Buildings and Airstrips visable to the naked eye.

    Stupidest "rule" in Tesla:

    Three Player Coalitions ruin the game right out of the gate:


    This MUST have been mentioned before....


    Why? A solution to What Problem?!

    Causes Newbies, as well as recitavists to Quit on Day 2.

    Imposible to recreate WWI, in a Game apparently Recreating WWI ?!


    I win almost every game I play, but this still reall bugs me.


    And FORGET Newbies....: If ONE player quits their 3 player Coalition it is the End Of The Worl, and they quit, too....

    Nobody would even blink an eye, if One Player quit a 10 Player Alliance. The Game would go on....



    I would start a Tread on this ultimate, game ruining limitation, but it is impossible to find any button, in this forum to create a Post. and impossible to find the Tesla Forum...


    Please fix this massive fault.


    Comments? Are there ANY positives to this artificial, unrealistic, un-historic, moronic rule....?


    (And do not say, "Oh, then half the Players could "Win"....

    ALREADY;

    9 Players can "Win" and recieve Gold...?!?! There are rarely 9 Players LEFT, because of this idiotic limit....)


    WHO ever thought that this was a good idea...?!?!


    Longing for the day, I can recreat WWI, in the Tesla Game System.

    1/5 of males are color blind: Never use red letters....


    Side note: Newton, "discovered" color blindness (really, a color shift. You see more ultra violet; less infra red). It is increasing... In some thousands of years, all men will be "color blind": Men and Women will NEVER agree about what color something is....


    Real Complaint: Finding this game very un-competitive. I have won most every game, but realize that if every Player is in a Coalition; 9 Players "win" and get gold.....?!?!

    There are rarely 9 live Players in a game after Day 2.....


    No pressure. Non-competitive. Me, no likey..... I want Difficulty Level - HARD!

    I may try Call of War.... (OK actualy, I joined a Supermacy Game; new to me..... I'm a Tesla player...



    And, No; I will not join a Europe Map,, no matter how much gold you offer.....

    That is like playing only 1/2 the game....


    Offer me the World Map, with top, elite Players, please.....!

    For many years Bytro has had a premium currency known as Gold Marks. Purchased Gold Marks (using a credit card) of equal value or cost depending upon the server you get a cheaper price e.g. Russian is always less expensive than or English server purchases.


    There are several ways in which to obtain this premium currency which is very confusing because there are some limits on how this premium currency can be used, e.g. Gold Marks obtained from winning maps or earned by volunteers doing their work for Bytro are not allowed to be used to help allies; this classification of Gold Marks is only allowed to be used for your own country. Bytro also sells Gold Marks via a Bonus system which for 1st time purchaser’s ultimately rises to 1000% Bonus, (a practice which is literally cultivating a class of multi accounts players/cheaters which intentionally wait to cash in on the 1000% Bonus)


    I would like to suggest a Platinum Premium Currency which can be obtained ONLY by purchasing at a set rate across all servers and is of greater value than Gold Marks (perhaps 5x or10x). Key to this Ultimate Premium currency is that it is Universal and can NOT be discounted or Bonus driven as a selling point.


    I know many complain about the P2W aspect of all Bytro games this Ultimate Premium currency would be a way in which Bytro could increase profits while simultaneously limiting the confusion of Gold Marks , possibly also limiting the new wave of Multi Account player base seeking to cash in on the 1000% on 1st time purchase Bonus offers. Ultimate Premium currency could also be used to implement a "Scorched earth Option", which would allow Bytro's biggest whales to Burn down all their country's upgrades when they are losing, would be a great way to get huge whales to spend more to fight each other.Thank you for consideration of this suggestion.


    Kind Regards, Hastings TNT

    How do you get into a game with the big Whales...?

    I'm only allowed to play the first two maps at this point....

    BullDozer777 is the only player that I have met who gave me a hard time.... I want to run into more...


    Bytro should take note of this: If there is not a way to catapolt into higher level games fairly quickly players will simply lose interest and stop playing....

    Trust me; no ladies, or kids are going to be playing a game 5 times more complicated than chess...


    Adendum to Person or AI:


    The real problem in not people quiting, but people coming back, because of the way the Game Formula works:


    At a certain point; everytime you go to war, no matter who declared it, an AI declares war on you.

    That's every TIME; not every Nation. So, a Player who comes back; makes Peace with you; then quits again, means one more AI daclares war on you.


    In other words: Every time you make Peace with the same guy., another AI declares war on you:


    Don't make Peace with Wannabes....


    (One way out is to not attack the AI who declared War on you... They are generally pretty quiet, but not always....)

    Very much like, eating with the lights turned on, makes the meal taste better; games are more fun when one knows the rules...


    Please do not be a hoarder of info. Throw it out there, for all to rummage through....


    Make fun!

    If you are in coalition with the player and they went inactive you would see it in the coalition by default because they would be kicked from coalition and your Share Maps relationship would down grade to RoW

    Hey, Mr Know-it-all,


    In Tesla Wars, can I garrison for another Player in my Coaliton, in any way; after gifting him a territory, and then realizing that he is not tech-savy enough to spllit-off a Conscript from the stack of 25, which he has defending his Capital city, to do it himself?


    I know, Garrison shows, 0.0, but if the Province does rise up; can I at least take the hits and prevent a revolt?


    And, another thing, where is the real Rule Book. The books available contain less than ten percent of the rules....?!? It's like the creators assume that every player is a Sargent-Major, stationed at the NSA, or can;t read....


    Is the problem a lack of writers? I'm a technical writer. I could write a rule book, and I have a lot of free time.... What gives....?


    No Wax,

    Brian J. Carpenter

    [email protected]

    Ask for referencess


    [REDACTED BY SMOD]

    Re: Colors/glare... Tesla; World Map


    The combonation of the UK Nation color, and the Dessert & Swamp territory color, really crank the Briteness level... It actually apears to be glare; and a really HOT place...


    Looks good in the dessert, but not the swamp.....


    (I know..... I know.... it's a really hot swamp.... right...?)

    I highly suggest adding the Islands of St. Pierre and Miquelon; off Canada's East coast, to the small, Eurpoe Map,...


    You have it in the World Map.

    It is French territory, to this day, with no troubles brewing, as far as I know.... and it would add a so much needed wrinky-dink, to the rather boring left side of the map...


    Just say'n...

    Thinkong caps needed for this one:


    Make it obviouse to Pros and Newbies alike. that; Yes, the sea-route, to Somefork, Anicountry, is Yes, the fastest route...... !

    The AI knows this, but Players just curse and swear at an un-co-oeprative UI, which is only ttrying to serve man-kinder...


    Suggestions....? Anyone?.... Bueluer?.... Anyone....>

    I am a wanna-be designer, so I'm gonna learn to Discord. Is it like, The Twist? But, first; on World MAp, why is Tearra Del Fuego (The coolest Place Name in Argentina ('Land of Fire')), called, "Rio Grand", a river which - when I was a kid - used to flow from Colorado to Mexico?!?!?


    Terrain Graphics: Tesla:

    All look GREAT, and easily distiguishable. Could even be bolder and a bit more colorfull.... Except the trees:


    The Jungle could be A LOT more junglier. Make me sweat out of my eyes, and slap the back of my neck to implode a bug larger than my wife's butt cheek...


    And the Forest.... meh.... is nothing to write home about....


    I would also like to write Copy for you... Rules, promo, whatever... I'm a Technical Writer.

    - Brian

    I would agree with you if I did, but,


    This is/was a Game with a major factor being, the mechanic of maintaining Province Moral and constanly repairing your airstrips (i.e. Something to do, while a battle is going on)...


    My complaint is that while controlling over 50 provinces, it becomes tediiouse to try to keep track of all of your garison strengths and, without more Graphic cues; difficult to detect easily if a building is damaged for as little as 1% (Like, maybe it just needs a new paint job, or something) without some big red flags shooved into your face....


    Yet your planes refuse to land, or take-off from; some Airfield, in the middle of nowhere, because,;( the paint is peeling, on the Officer's Canteen...?!