flower is still evolving so you need to keep your eyes open
lately - offensive flower works as expected
defensive flower- works us expected against range units
defensive flower vs melee units- not so great because delay units go to attack mode at some point
there would be more articles once we finish AWT and have more data collected about newest flowers and bastions.
Is the delay of units reset or shortened once units are in combat or do you just mean that the delay cannot be prolonged anymore once the units are in combat modus?
What is the max delay time? was there not a trick to set a really long delay time?