You automatically produce troops. The rate can be improved by building barracks. Province morale also plays a role in how fast your lands produce troops.
Posts by D3athAngel
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My opinion of goldmarks is the same as it has always been.
I do not agree with instant build.
I do not agree with province morale hits.
I do not agree with instant troop locations.
I do not agree with instant building destruction.
I do not agree with anything that allows a paid user to steamroll a free user in anyway.
I would rather see an advertisement then have a month worth of work be credit card destroyed.
(The Worst Feeling In The Entire Game)
With that said this is how I think goldmarks should be used.Creation of a in-game shop would be great.
Let players pay to buy unit looks.
Fort looks things of this nature.
Give us the tools to show off that we support the game without the ability to instant win a war if we choose.
I buy high command and get nothing besides a chat box and a sticker.
I surely don't buy it because I get anything good from it.
Yes build ques are nice.
Rally points are cool.
However In my months of using high command I have never been able to be idol in a game long enough for those perks to really matter.
I would rework everything about High Command.
I would remove the things above.
I would allow goldmarks to be used to buy resources (A Huge Perk Already)
Shift the model from heavy handed victory to a more cosmetic in-game shop
I am all for supporting the game.
I love this game but I also love the community free or paid users.
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The following is a list of user suggestions I have seen in chat.
Anyone is welcome to take these suggestions and match/relist them else where.- Custom Nation Names
- Custom Nation Colors
- Custom Outline Colors (For Troop Movements)
- Legacy Unit Graphics Mode (In New System)
- Legacy Troop Stacking Icons (In New System)
- Custom Game Chat Colors/Fonts
- Local Chat For Game Matches
- Paper Tabs (Instead Of The Tiny Short Icons Currently)
- Smaller Icons On Province Administrator (So They Don't Have To Scroll Forever With Big Empires To Find A Province)
- More Contrast On The Map
- Have Units On Top Of The City Not With The Icons Off To The Side (Position Issues)
- In Resources Tab Being Able To Type In A Custom Percent (Instead Of Using Sliders)
- Background Behind The Day Change Timer (Issues Reading Over Some Map Colors)
- Diplomatic Conversation Not Going To The Newest Message (Have The Messages Show The Bottom Of The Conversation)
- A Button To Delete All Received In Game Messages
- Custom Chat Window Size (Corner Resize)
- Ability To Remove The Attack And Move Icons From The UI In Settings (Red Attack Icon / Blue Move Icon)
These are from chat mainly.
Will update this as I see more.
For all forum suggestions post in:
Please a new legacy icon on the website.
So us chat warriors don't have to explain it as many times.
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Further trouble shooting on my end.
I thought maybe it wasn't my system at all and maybe it was the browser.
Google Chrome being the 1# most used browser in the United States.
It is a Google Chrome based Issue.
I loaded all of my games on FireFox and all the graphics and icons have loaded correctly.
I closed the games and the entire browser and loaded the game again same result.
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I also have had issues getting the attack order to show.
Also the add target button wasn't showing in a few cases as well.
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Woke up today like lets play some Supremacy.
Hoping my units was still showing.
What I found.
I guess its super unstable.
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I think the game already offers enough buffs in the form of goldmarks.
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Update:
I reloaded again and now I see the image below.
Something is clearly not stable.
Nothing on my end has changed but for some reason the units load sometimes and other times nothing.
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So I got this nasty graphics glitch.
I loaded the first time saw units.
Reloaded a second time and on all my games the units are gone.
Google Chrome Fully Updated
Graphics Cards Fully Updated
Tried Cache Clear and Multiple Reloads
Windows 10 Fully Updated
Full System Specs Below:
------------------
System Information
------------------
Time of this report: 11/28/2018, 03:44:16
Machine name: DESKTOP-KCR7MUK
Machine Id: {168EE221-74BC-4E5C-B131-D6E82AF2E1DE}
Operating System: Windows 10 Home 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: HP
System Model: HP Pavilion Desktop PC 570-p0xx
BIOS: F.24 (type: UEFI)
Processor: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (4 CPUs), ~3.0GHz
Memory: 8192MB RAM
Available OS Memory: 8080MB RAM
Page File: 7818MB used, 9071MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 630
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_8086&DEV_5912&SUBSYS_82F2103C&REV_04
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 5338 MB
Dedicated Memory: 1298 MB
Shared Memory: 4040 MB
Current Mode: 1600 x 900 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Internal
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.650891,0.335461), Green(0.295422,0.605969), Blue(0.145031,0.075695), White Point(0.313977,0.329602)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: HP 2011x LED Backlit LCD Monitor
Monitor Model: HP 2011
Monitor Id: HWP2935
Native Mode: 1600 x 900(p) (60.000Hz)
Output Type: Displayport External
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: Not Supported
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\ki129407.inf_amd64_f26f36ac54ce3076\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki129407.inf_amd64_f26f36ac54ce3076\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki129407.inf_amd64_f26f36ac54ce3076\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki129407.inf_amd64_f26f36ac54ce3076\igd12umd64.dll
Driver File Version: 24.20.0100.6344 (English)
Driver Version: 24.20.100.6344
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.4
Graphics Preemption: Triangle
Compute Preemption: Thread
Miracast: Supported
Hybrid Graphics GPU: Integrated
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:False
Driver Attributes: Final Retail
Driver Date/Size: 9/13/2018 7:00:00 PM, 2381240 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: {D7B78E66-1A52-11CF-446B-96A2BFC2D535}
Vendor ID: 0x8086
Device ID: 0x5912
SubSys ID: 0x82F2103C
Revision ID: 0x0004
Driver Strong Name: oem37.inf:5f63e5341bf86c41:iKBLD_w10_DS:24.20.100.6344:pci\ven_8086&dev_5912&subsys_82f2103c
Rank Of Driver: 00D10001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeVC1_D2010 DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_Multiview_NoFGT DXVA2_ModeVP8_VLD DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 DXVA2_ModeVP9_VLD_Profile0 DXVA2_ModeVP9_VLD_10bit_Profile2
Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
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{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
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{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
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D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO MaxPlanes: 1
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not Supported
PanelFitter Caps: Not Supported
PanelFitter Stretch: Not Supported
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Right now it's not on the table to be revamped but we can put it on the table
I think its a good idea.
People do love to show their stats.
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I wonder if they are going to keep that stat signature feature or not.
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This is what it shows me. I have tried all the settings.
In the middle I have a group of 50,000 plus more arty but you cant see them at all.
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The FAQ I liked just above shows you how to use the old graphics...
This one:
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Do not worry Narmer. I have already sent my troll mail to your inbox
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All I have to say is NarmerTheLion Do you have enough freakin games lol
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I am going to make this as clean and simple as possible with a release that has been.. lacking
Here is a list of first impressions and what REALLY NEEDS to be CHANGED
1. When you have a huge empire you do not always have the time to click every unit stack to see what KIND of units are inside. Arty are not a tank and should not be shown as a tank.
2. I literally can not see where my units exactly are. I have tried even in Pin form and it is still nearly impossible to see where my units Actually are. Please give us the ability to see where our troops are again in a more similar way.. like legacy mode.
3. When I finally found my units I wanted to move then. Moving them was easy. However seeing the line showing the pathing was nearly impossible. I had to change my entire map mode to diplomatic relations map mode to even see the lines.
4. Please put back all the types of resources back on the map. Sometimes I am not looking for wood or iron and most of the provinces are not showing anything besides wood and iron? Why are any of the provinces showing no resources at all. I know you guys LOVE CALL OF WAR but there is a reason some of us did not want to play call of war.. please remember that. I watched my baby thirty kingdoms die already T_T
Now to the bright side of things.
1. The website is 100x better then before. I like the flow between games and the fact that I AS A CHAT LURKER. Can watch the chat even while not in a game at all. As a Ex GO I am sure all the moderators got a HUGE smile on their faces right now.
2. The new forum is better then the last forum. <--- The Plus Side
You have to register on to a new hosting service to use it <--- The Down Side
3. I love the new diplomatic map mode. It will be very useful especially with the in game alliances in effect.
4. I actually love the new way the map looks. Outside of the issues listed above. I love when you are at war there is barb wire and things... makes the game feel more real.. so if that was the goal good job.
Now I know half the game population wants me to say this:
PLEASE KEEP LEGACY
However I am not against change.
The change just CAN NOT uproot the die hard population of this game.
I hope the developers read this.
I really feel if these things are changed this new version will be beyond better then the first.
With the launch of mobile supremacy will in a new age.
I have hope even with literally not being able to stand to load the new version to actually play the game in its current state.
Legacy for me for the moment.
I look forward to these changes being made.
-D3athAngel
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I am going to make this as clean and simple as possible with a release that has been.. lacking
Here is a list of first impressions and what REALLY NEEDS to be CHANGED
1. When you have a huge empire you do not always have the time to click every unit stack to see what KIND of units are inside. Arty are not a tank and should not be shown as a tank.
2. I literally can not see where my units exactly are. I have tried even in Pin form and it is still nearly impossible to see where my units Actually are. Please give us the ability to see where our troops are again in a more similar way.. like legacy mode.
3. When I finally found my units I wanted to move then. Moving them was easy. However seeing the line showing the pathing was nearly impossible. I had to change my entire map mode to diplomatic relations map mode to even see the lines.
4. Please put back all the types of resources back on the map. Sometimes I am not looking for wood or iron and most of the provinces are not showing anything besides wood and iron? Why are any of the provinces showing no resources at all. I know you guys LOVE CALL OF WAR but there is a reason some of us did not want to play call of war.. please remember that. I watched my baby thirty kingdoms die already T_T
Now to the bright side of things.
1. The website is 100x better then before. I like the flow between games and the fact that I AS A CHAT LURKER. Can watch the chat even while not in a game at all. As a Ex GO I am sure all the moderators got a HUGE smile on their faces right now.
2. The new forum is better then the last forum. <--- The Plus Side
You have to register on to a new hosting service to use it <--- The Down Side
3. I love the new diplomatic map mode. It will be very useful especially with the in game alliances in effect.
4. I actually love the new way the map looks. Outside of the issues listed above. I love when you are at war there is barb wire and things... makes the game feel more real.. so if that was the goal good job.
Now I know half the game population wants me to say this:
PLEASE KEEP LEGACY
However I am not against change.
The change just CAN NOT uproot the die hard population of this game.
I hope the developers read this.
I really feel if these things are changed this new version will be beyond better then the first.
With the launch of mobile supremacy will in a new age.
I have hope even with literally not being able to stand to load the new version to actually play the game in its current state.
Legacy for me for the moment.
I look forward to these changes being made.
-D3athAngel