The new revolt values were short lived. The revolt values have been simplified and reduced today.
The values are now linear and depend no longer on damage, but strength, that contrary to damage increments proportionally with every unit of every unit-type. This results in suppressing revolts completely with mere infantry in provinces with very low morale (even a 2% province can be completely suppressed with 20 (91%+ morale) inf). Compared to the previous system it is now a lot easier to completely suppress revolts in general.
The garrison-strength takes into account either the attack-strength or defense-strength based on what value is higher, resulting in both cavalry and armored cars adding 2.4 strength (at 100% morale/condition) to the garrison strength. It thus depends on the max strength of the garrison.
OLD VALUES (OUTDATED)