sorry to ask but I have no idea how it works: who is deciding about solutions:
is it bytro or teams?
The EN team tries to gather ideas and suggestions in the biglist (See link in my signature). Bytro reads these too. We discuss the ideas with bytro but eventually it's they who decide what does and does not get implemented. We (the Team) are only the messengers in between.
Bytro usually decides if an idea is worth it by looking at
- Effort to implement it vs gain for new potential users
- Does it change the game play very drastically and what would the user base think of it
- How important is the feature for the overal game play
- How much overhead will the feature create for the teams
So the question becomes basically for this idea "How many users that do not cheat, join late game and is it worth setting a developer to work to change it. Knowing that takes a few 100 bucks in wages that could have been spend elsewhere."