Spending on one game should be capped and calcilated pro rata according to the total spending of all players combined in any given game.
True BYTRO may lose some Goldmark sales but it will balance out and is better than losing players' interest in the fairness of this.
It is impossible to win games against players with unlimited spending power. Open ended spending of Goldmarks.
The problem mostly appears at the end of the game when some players end up "undefeatable"
You cant beat a player who you destroy and go to sleep to wake up to the same player attacking you with even more bombers.
40 bombers 70 planes roaming the sky and level V forts over night.
5 biggest players in rankings get destroyed one after the other.
This is the most extreme case I have faced in game #5550482 but the list is long so long and too unfair.