As the title implies, please make it so that the new revamp graphics army model are similar to the army model of the legacy mode.
The new revamp graphics, the huge 3D army models in particular, makes it much more difficult to see whats going on easily across the whole map.The new 3D icons
make it really hard to see exactly where the unit is sitting and also whats in the stack. You need to zoom right in.
Let me give you an example. First screenshot is from the revamp mode and the second would be the legacy mode:
Screenshot (1): https://prnt.sc/p93h1w
Screenshot (2): https://prnt.sc/p93hl0
See any difference? Well, I do.
There's a huge contrast between the two given display army modes. With the legacy mode, the army models are easier to distinguish from one another in comparison with the revamp mode.
Furthermore, it's much more easier and making precise movements/actions with legacy mode versus revamp mode.
Now I am not suggesting to make a complete overhaul of the revamp update. No, that would be a complete waste of resources.
Here's my suggestion. Remove the huge 3D army models. They are unnecessary, and most of S1914 players would be more inclined to play the revamp mode if this feature was removed and was replaced with
legacy mode's army model feature.
Also, I was doing some research and stumbled upon this thread: Good Tidings - S1914 Holiday Gifts
What got my attention is this image: https://prnt.sc/p93h5x
You guys see how the image shows a revamp mode UI, but the army models used is the legacy mode's army models? You can see how it's easier to distinguish the different units in a stack.
I believe this feature was available during the earlier stages when the revamp update was rolled out, but it was removed afterwards. I don't know the reason, but if anyone in the developers team can provide an answer it would be much appreciated.
If you guys agree with me, please like the post. Also, feel free to share your thoughts and opinions about the topic at hand.
The more we discussed about this and the more support we get from the community, the more we get the devs' attention pertaining to the issue above.