4X Speed Round Discussion

  • I have joined two of these rounds so far.

    Both games are about to open up attacks.


    This thread is to toss idea's back and forth about the mode.

    It is also for discussion about what the community thinks about it.


    So far I have noticed a greater amount of information being gathered much faster.

    Things that are not really noticed in slower modes.

    Like if someone has a barracks on a double resource province.

    I love the fact that I can see things happening much faster.

    Note this round requires more time but that is really up to the user to join a speed round or not.


    As I said before the round is brand new so I will be adding my impressions as it goes forward.

    <3 I hope others have feedback as well. <3

  • I really hate those speed rounds. I'm so used to normal speed that I used to be late when there are critical decisions to be taken.


    Of course, that's my subjective view. Objectively speaking, those round give variety to the game.

    Demonaire
    EN Moderator
    Bytro Labs | Supremacy 1914


    b78//+

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  • I really hate those speed rounds. I'm so used to normal speed that I used to be late when there are critical decisions to be taken.


    Of course, that's my subjective view. Objectively speaking, those round give variety to the game.

    I think for players who are maybe on spring, winter, or summer break will love speed rounds.

    It will give them the option to play the game they love knowing they only have so much time to actually do it.

    I know a good amount of the game population is college students.

  • Correct, it is also indeed free choice and the HC build queue can help a lot to get stuff done without activity

    damn, what would i do without the queue's in 4x rounds, 100% agree on that


    i love those type of rounds, even tho you can lose everything after 8 hours of sleep


    as D3athAngel pointed, for college students this rounds are a great option as I want to play for a month or so and then just take a break so i can go back to read or study

    https://www.youtube.com/watch?v=-HA8kSdsf_M


    Soldiers!

    don't give yourselves to brutes

    men who despise you

    enslave you

    who regiment your lives

    tell you what to do

    what to think and what to feel!

    Who drill you

    diet you

    treat you like cattle,

    use you as cannon fodder.

    Don't give yourselves to these unnatural men

    machine men with machine minds and machine hearts!


    b78//+

  • Speed round you need have a lot time, since if have were active enemy you will be dead at time you wake up from your sleep. For Defence in this case I suggest you build railguns it will help stay alive longer or till you wake up.

  • My best suggestion is changing how you attack.

    Issue long attack orders with multi targets.

    Punch a hole and push as deep as possible knowing your units might not make it to the end target.

    Break into the back line split up and run.


    My defensive suggestion.

    Two layers of defense.

    Expect a breach while you are away.

    Plan around the fact that you might need to counter attack.

    Position your industry well away from the front lines.

    Add extra defense around those industries.


    These things are by far more important in speed rounds for lightning wars can take place.

    In ordinary rounds wars are slow.

    In 4x wars can look decided and change direction extremely fast.

    I have had many players push into my land take 10 provinces while I was sleeping.

    I woke up counter attacked with vicious intent.


    Pushed all the way to their capitals and sunk my fangs into their economy.

    I recovered.

    They did not.


    Always target the enemy capital.

    Morale drops much faster and thus having a by far more important impact in war then before.

    Build central industry around your capital.

    Build sky high forts with rail guns and arty.

    Expect your last stand to be at the capital.

    If they push that deep while you are asleep make sure you have a large force ready to respond.

    They will take losses and morale hits as they push.

    When they reach your high walls they will be at the limit of supply and that is when you hit back hard.


    In a matter of hours the war would have changed sides.

    Push them out of your land and strike deep into their land as they retreat.